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# Conflicts: # src/mods/Loader.lua
# Conflicts: # docs/modding.md # src/mods/Loader.lua # src/world/WorldAPI.lua
This was referenced Oct 23, 2026
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Mods need engine-specific battle patches to open an auxiliary tool from START. This adds Gen1Recomp's
battle.menu_auxiliarycontract at Gen2Recomped's settled native player-command boundary for GB, GBA and DS. Only literaltruetakes the input; otherwise ordinary native navigation runs once.The hook receives Game and
{kind = "wild" | "trainer"}. Eligibility is captured before presentation catch-up, then revalidated before dispatch. Covered screens, queued/forced actions, pending doubles choices, unsupported battle variants and unfinished HP/status/animation presentation cannot reach the hook. Owner/session invalidation or opening an overlay also stops stale native fallthrough. This is an input seam, not a checkpoint API.Includes the capability/catalog wiring, an unchanged portable consumer, shared native-backend tests, documentation and pinned cross-engine CI. The existing trainer fixture now accepts an optional consumer name so both contracts reuse the same native construction paths.
Validation
callback_formatextension. Shared reference: clean79ea62f45fb2ea8f65d081a109431e4eb1bbdb36.bc9a07e3e3135f47b289dc7a9aefe76ab63a0c35: 159/159 engine suites, SDK 3/3, B30 profile and all requested ROM-free tiers pass.Stack
Depends on #151 and its prerequisites. Feature-only diff.
The fork testing branch combines the existing portability/test-fix series and includes an isolated launcher. Its fork-only testing helpers are not part of this feature diff.
Hosted CI
All 13 GitHub workflows currently report
action_required, pending maintainer approval for this fork PR. The auxiliary contract run has no jobs yet. The passing validation above was run locally against the published feature commit and the combined fork runtime; hosted CI has not executed.