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Add labelPosition to the default marker icon and pick the marker drawn under the tap - #12
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This was referenced Oct 23, 2026
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* Make bearing a clockwise map rotation (#10) bearing を「値を増やすと地図が時計回りに回る」向きに統一し、ネイティブ SDK との変換をコアの CameraBearing に集約する。 * fix: zoom 0 is a zoom, not a missing one (#11) moveCameraTo(cameraPosition:) ran every camera through resolveCameraPosition, which read `zoom == 0 && bearing == 0 && tilt == 0` as "the caller only gave me a position" and replaced the requested camera with the stored one, keeping the position alone. A camera that really does ask for zoom 0 — the whole world — matches that test exactly, so it was the one camera the map would not move to. It shows up as a feature that does nothing rather than as a wrong value: the map stays where it was, so what that invites you to conclude is that zoom 0 is unsupported. Position-only already has a way to be said: the `moveCameraTo(position:)` overload. Inferring the same intent a second time from the *value* costs a legal zoom, and cannot tell `MapCameraPosition(position:)` from one written with `zoom: 0` anyway — zoom defaults to 0, so by the time a camera arrives the two are one value. android-sdk never had this; MapViewState.kt hands the camera straight to the controller. js-sdk-core carried the same code and loses it in the same change (MapConductor/js-sdk-core#4), so all three platforms now agree. * Add labelPosition to the default marker icon and pick the marker drawn under the tap (#12) * Release 1.3.2
wf9a5m75
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that referenced
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Oct 24, 2026
* Make bearing a clockwise map rotation (#10) bearing を「値を増やすと地図が時計回りに回る」向きに統一し、ネイティブ SDK との変換をコアの CameraBearing に集約する。 * fix: zoom 0 is a zoom, not a missing one (#11) moveCameraTo(cameraPosition:) ran every camera through resolveCameraPosition, which read `zoom == 0 && bearing == 0 && tilt == 0` as "the caller only gave me a position" and replaced the requested camera with the stored one, keeping the position alone. A camera that really does ask for zoom 0 — the whole world — matches that test exactly, so it was the one camera the map would not move to. It shows up as a feature that does nothing rather than as a wrong value: the map stays where it was, so what that invites you to conclude is that zoom 0 is unsupported. Position-only already has a way to be said: the `moveCameraTo(position:)` overload. Inferring the same intent a second time from the *value* costs a legal zoom, and cannot tell `MapCameraPosition(position:)` from one written with `zoom: 0` anyway — zoom defaults to 0, so by the time a camera arrives the two are one value. android-sdk never had this; MapViewState.kt hands the camera straight to the controller. js-sdk-core carried the same code and loses it in the same change (MapConductor/js-sdk-core#4), so all three platforms now agree. * Add labelPosition to the default marker icon and pick the marker drawn under the tap (#12) * Release 1.3.2
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概要
ColorDefaultIcon/ImageDefaultIconにlabelPositionを追加しました。ラベルをピンの横・上・下に置けます。あわせて、タップしたときに「指の下に描かれているマーカー」を選ぶようにしました。android-sdk / react-sdk と同じ規則です。labelPositionStringで、CSS のbackground-positionと同じ書き方です(例:"right center"。既定はdefaultLabelPosition="center center"で、従来どおりの表示)。DefaultIconLayoutに集め、両方のアイコンで共有しています。anchor/infoAnchorはそのレイアウトから求めます。指定されたinfoAnchorは、copy()とhashCode()用に別に保持しています。タップ判定
MarkerHitTestに、次の部品を@_spi(MapConductorDriver)で追加しました。pickIndex/pick/screenRect/searchBounds/searchRadius選び方は 2 段階です。
この規則を次の場所で使っています。
StrategyMarkerController.findMarkerTileRenderer.hitTesthitsIconも、ラベルの広がりを見るようにしました。確認(develop 上)
xcodebuild testを実行し、240 件すべて成功しました(DefaultIconLabelPositionTestsとMarkerHitTestPickTestsを追加)。Swift.String)。labelPosition関係)だけを develop の表記に合わせて当てました。マージ順
これがコアです。ios-for-* の PR は、この PR に依存します。
この PR に依存する PR