A ReShade-compatible Vulkan post-processing layer for Linux
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Updated
Sep 20, 2026 - C++
A ReShade-compatible Vulkan post-processing layer for Linux
a vulkan post processing layer
ReShadeFX, fxc and other VulkanFX dependencies
Feel free to add it to your collection!
It provides a flexible environment for adjusting the final image with shaders and visual effects. You can use ReShade with many different types of games, from older DirectX titles to modern DirectX 12 and Vulkan applications. The software supports Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.
Run a ReShade effect over a PNG file from the command line, with no game running. Translates ReShade FX to HLSL and executes the technique's passes through Direct3D 11, so shaders can be tuned, measured and regression tested against still images instead of by squinting at a running game.
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