Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.
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Updated
Oct 11, 2026 - Python
Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.
A tool to recompile binary maxwell shaders (found on nintendo switch) to glsl
Grand Theft Auto V (GTA 5) native iOS/macOS port source: ARM64 host, Metal renderer, touch controls and build tools. Experimental; performance and stability work continues. Bring your own game.
Platform-independent field manual for static recompilation, runtime contracts, graphics contracts, and cross-platform game development
Native ARM64 Nintendo Switch game-port framework for iPhone, iPad and Apple Silicon Mac: NSO rewriting, Horizon HLE, NVN-to-Metal rendering and IPA build tools. Community fork; bring your own game.
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