Laptop pe ReplayMod se record + keyframe karo → .mcpr VPS pe daalo → ek command se
headless render (CPU-only VPS, no GPU). Script khud VPS specs detect karke
settings auto-tune karta hai, software OpenGL (llvmpipe) set karta hai, aur Iris
shaders bhi support karta hai (slow, par chalta hai).
mc-headless-render/
├── render.sh # main command — yahi chalana hai
├── config/render.conf # ek baar set: prism path, instance, account, output dir
├── lib/detect.sh # CPU/RAM/GPU detect
├── lib/autotune.sh # specs -> heap, res, render dist, llvmpipe threads, ETA
└── mod/ # AutoRender — Fabric mod jo render headless trigger karta hai
- Bina GPU ke render Mesa llvmpipe (software rasterizer) se hota hai. Script
MESA_GL_VERSION_OVERRIDE=4.6laga deta hai, isliye Iris shaders load ho jaate hain — par har frame CPU pe banta hai. - Vanilla render: thik-thaak (CPU ke hisab se ~few fps wall-clock).
- Shaders: bohot dheema (often <1 frame/sec). Chhota clip / kam resolution rakho.
render.shchalate hi tujhe ETA estimate mil jayega — render se pehle hi pata chal jayega kitna time lagega.--dry-runse sirf plan dekh sakta hai.
- Minecraft + Fabric + ReplayMod (+ Iris agar shaders) install karo.
- Gameplay record karo (ReplayMod auto
.mcprbanata hai). - Replay khol ke camera path / keyframes add karo (position + time keyframes).
- Timeline SAVE karo (ReplayMod me path editor → save).
⚠️ Ye step zaroori hai — keyframes.mcprke andar tabhi save hote hain, aur VPS pe wahi render honge. .mcprfilereplay_recordings/se utha lo.
# laptop -> VPS
scp ~/.minecraft/replay_recordings/2026_xx.mcpr user@vps:/home/user/clips/Instance manually banane ka jhanjhat nahi. setup.sh sab kuch karta hai — deps,
portablemc (GUI-free CLI launcher), MC 26.1.2 + Fabric provision, folders, aur
AutoRender mod build (best-effort):
git clone https://github.com/IceyyDev/Vps-Renderer.git
cd Vps-Renderer
./setup.shIske baad sirf apne mods ~/mc/render-instance/mods/ me daal (26.1.x builds):
Fabric API, ReplayMod, aur shaders ke liye Iris + Sodium. (AutoRender
setup.sh khud build+copy karne ki koshish karta hai.)
setup.sh options: --dir <path> --mc <ver> --loader <ver> --user <name>
--no-deps --no-mod-build.
portablemc Minecraft ke liye sahi Java 25 JRE khud download karta hai — system Java sirf AutoRender build ke liye chahiye. SKlauncher/Prism jaisa koi GUI nahi.
Phir seedha render:
./render.sh --input ~/clips/clip.mcpr --dry-run # plan + ETA
./render.sh --input ~/clips/clip.mcpr # rendersudo apt update
# MC 26.1+ ko Java 25 chahiye (pehle 21 tha)
sudo apt install -y openjdk-25-jre-headless xvfb x11-utils \
libgl1-mesa-dri mesa-utils unzip wget ffmpeg
# agar repo me openjdk-25 na ho: Adoptium/Temurin 25 install karomkdir -p ~/mc && cd ~/mc
# latest linux release: https://github.com/PrismLauncher/PrismLauncher/releases
wget -O PrismLauncher.tar.gz <release-url>
tar xf PrismLauncher.tar.gz # ya AppImage — bin ka path render.conf me daalnaPehli baar GUI chahiye — ya to local pe Prism me instance bana ke instances/
folder VPS pe copy karo, ya VPS pe X-forwarding se:
- Minecraft 26.1.2 + Fabric instance (Prism instance settings me Java 25 runtime select karo)
mods/me daalo: Fabric API (0.145.4+26.1.2), ReplayMod (26.1.x build), (optional Iris+Sodium 26.1.x), aur hamara AutoRender mod (niche build karo)- Prism me ek offline account add karo (naam:
RenderBot)
ℹ️ 26.1 = bada change. Mojang ne year-based versioning + unobfuscated code shuru kiya. Mods ko Mojang official mappings + Java 25 chahiye. Sab mods 26.1.x ke liye specifically build hone chahiye — 1.21.x ke jar yahan nahi chalenge.
JDK 25 chahiye build ke liye (Gradle khud download kar lega via wrapper).
cd mc-headless-render/mod
gradle wrapper --gradle-version 9.4.0 # ek baar, agar wrapper na ho
./gradlew build
# jar: build/libs/autorender-1.0.0.jar -> instance ke mods/ me copy karoMod ReplayMod ki API ko reflection se call karta hai, isliye kisi bhi ReplayMod jar ke saath compile ho jaata hai. Target: MC 26.1.2 / ReplayMod 26.1.x. Agar render trigger fail kare, log me
[AutoRender]lines dekho —buildRenderSettings/startReplaywala part tweak karna padega (ReplayMod ka internal API kabhi-kabhi badalta hai).
PRISM_BIN="$HOME/mc/PrismLauncher" # ya AppImage path
PRISM_INSTANCE="ReplayRender"
PRISM_ACCOUNT="RenderBot"
OUTPUT_DIR="$HOME/renders"
# MC_DIR khaali chhodo — auto-detect ho jayegacd mc-headless-render
# plan dekho (kuch render nahi hoga, sirf specs + ETA)
./render.sh --input ~/clips/2026_xx.mcpr --dry-run
# vanilla render (auto resolution/settings)
./render.sh --input ~/clips/2026_xx.mcpr
# shaders ke saath (slow!)
./render.sh --input ~/clips/2026_xx.mcpr --shader ~/clips/BSL.zip
# manual overrides
./render.sh -i clip.mcpr -o out.mp4 -r 1280x720 -f 30Options:
| flag | matlab |
|---|---|
-i, --input |
.mcpr file (required) |
-o, --output |
output video path |
-s, --shader |
Iris shaderpack .zip |
-r, --res |
WxH (warna auto specs se) |
-f, --fps |
output fps (default 60) |
-t, --timeline |
kaunsa saved timeline (default: pehla) |
--dry-run |
sirf plan + ETA |
Process: specs detect → auto-tune → .mcpr instance me copy → options.txt +
shader + mod config likho → Xvfb + software-GL env → Prism se MC launch →
AutoRender mod replay khol ke render karta hai → done-marker → final .mp4
OUTPUT_DIR me. Pura headless, koi screen nahi.
nohup ./render.sh -i clip.mcpr > render.out 2>&1 &
tail -f render.out
# ya: tmux new -s render phir andar render.sh| Symptom | Fix |
|---|---|
Koi saved timeline nahi mila |
Laptop pe ReplayMod me timeline save karna bhool gaya. |
Render fail, .autorender_error file |
OUTPUT_DIR/<name>.render.log me [AutoRender] lines dekho. |
| Black/empty video | GL override nahi laga — glxinfo Xvfb ke andar check karo; mesa-dri install hai? |
| OOM / crash | RAM kam — --res 1280x720 ya 854x480, ya chhota clip. |
| Bohot slow (shaders) | Expected. Resolution/length ghatao ya GPU VPS lo. |
| Prism launch nahi hota | PRISM_BIN galat, ya account add nahi — render.conf check. |
Xvfb :99 -screen 0 1280x720x24 & DISPLAY=:99 \
LIBGL_ALWAYS_SOFTWARE=1 GALLIUM_DRIVER=llvmpipe glxinfo -B | grep -i renderer
# "llvmpipe" dikhna chahiye