Spherical display framework for the Gakken WorldEye: calibrated lens model, scenes and a web remote, in C with SDL2 and OpenGL ES 2.0 on a Raspberry Pi 3 or Windows
c windows raspberry-pi graphics sdl2 music-visualizer opengl-es audio-reactive gakken gakken-worldeye sound-reactive wled audio-reactive-visuals spherical-display worldeye world-eye
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Updated
Nov 3, 2026 - C