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web-graphics

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🏝️🏔️A Three.js WebGPU-based procedural terrain generator built with TSL (Three Shading Language). Features multi-layered simplex noise with domain warping for realistic elevation, biome-based coloring (water, sand, grass, rock, snow), physically-based water using transmission, CSG.

  • Updated Jun 12, 2026
  • JavaScript

🗺️🖼️A Three.js WebGPU project demonstrating the use of the new Three.js Shading Language (TSL) to manipulate UV coordinates and generate procedural hash noise. This repository explores node-based materials and custom shader implementations within a high-performance, Vite-powered web environment.

  • Updated Jun 12, 2026
  • JavaScript

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