A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, TF2, CS:S or other Source 1 game maps into Blender.
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Updated
Jun 13, 2026 - Rust
A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, TF2, CS:S or other Source 1 game maps into Blender.
Run Valve Hammer (VMF) maps in Godot Engine
Convert source-engine VMF files into OBJ files with materials (including brushes, displacements, entities, and models)
Source Engine level converter for Call of Duty.
an easy to use Minecraft to Source Engine Converter
A custom Source Engine level editor written in Go
VMF is a modular fuzzer that is easily reconfigurable to use many different capabilities and approaches. Also includes a web-based distributed fuzzing infrastructure.
An open-source, community-run framework that provides enhanced Vermintide modding support.
The project template is a starting point for creating a new Godot project with using Source Engine development pipeline
Developer tool that allows you to create curved brushed road in the game, and then export them to vmf. It is useful when building roads on displacement surfaces (mountains, hills).
Script for Blender to export your geometry to .vmf (Valve Map Format)
MCP server for Source-engine map work: read and lint VMF, edit without reformatting, measure BSP against format limits, compile under Wine (stock or Hammer++)
A Spherical Hidden Markov Model for Semantics-Rich Human Mobility Modeling (AAAI 2018)
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