Instantly renders Unity's 2D physics colliders and joints as a wireframe for rapid prototyping
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Updated
Nov 9, 2024 - C#
Instantly renders Unity's 2D physics colliders and joints as a wireframe for rapid prototyping
2D C++ Physics Engine utilizing an iteration based solver and warmstarting. Somewhat optimized, and somewhat stable.
Unity 6 mobile auto-shooter with modular combat, ScriptableObject rewards, pooled runtime systems, segmented enemies, and deterministic balance simulations.
Balanced/Active ragdoll in Box2D (JavaScript)
Unity 2022 LTS 2D survival architecture sample with Zenject DI, UniTask, MVVM-style UI, Assembly Definitions, and pooled gameplay systems.
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