lbvh
Here are 7 public repositories matching this topic...
A high performance and friendly GPU LBVH implementation.
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Oct 23, 2025 - Cuda
Unity + Compute shaders + GPU Radix sort + LBVH + Wave intrinsics + Raytracing
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Apr 3, 2023 - C#
A CUDA implementation of the spatialized normal cone hierarchy based on a linear BVH. (Submodule for the SIGGRAPH 2025 paper "Guiding-Based Importance Sampling for Walk on Stars")
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Oct 7, 2025 - Cuda
CUDA implementation of a linear bounding volume hierarchy (LBVH).
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Apr 18, 2026 - Cuda
Simple implementation of a CPU ray tracer for .nff scenes, which constructs and uses an LBVH as described in [Karras 2012]
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Jul 22, 2016 - C++
Ray tracing rendering optimization through the use of cones and an hybrid axis align and object oriented bounding box BVH
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Mar 22, 2022 - Cuda
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