GPU Monte Carlo Simulation Code with a taste of RASPA
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Updated
Aug 17, 2026 - C++
GPU Monte Carlo Simulation Code with a taste of RASPA
Code for the Lie-Algebraic classical simulation of structured quantum circuits
Qbitwise
Classical Python toy simulation of OES-32-style metrics (no qubits, no QEC code). All outputs SYNTHETIC.
TopoMOx, topologies for metal oxides
Classical toy simulation (Stim + PyMatching, classical CPU only) of surface-code and repetition-code memory scaling. No hardware, not a QEC demonstration.
Classical simulation of Grover’s quantum algorithm using matricial operations.
Classical toy simulation: Bell-correlation Monte Carlo, scalar metrics ledger and digital stereo loopback. Synthetic; no quantum hardware or advantage.
Classical SA vs D-Wave quantum annealing on Max-Cut and spin glass problems. Phase 1 complete: all classical solvers converge to identical solutions up to n=500. Waiting on D-Wave QPU access to test if quantum tunneling breaks the classical consensus.
PHMT-4 Monte Carlo: heuristic classical numpy simulation (density-matrix membranes, crystallization mirror, Observer/Calibrator). SYNTHETIC results only. Not a consciousness theory, not quantum hardware.
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