An interactive procedural terrain generator built with raw WebGL, custom Perlin-style noise, height field mesh generation, camera controls, and real-time terrain parameter editing.
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Updated
Jul 7, 2026 - JavaScript
An interactive procedural terrain generator built with raw WebGL, custom Perlin-style noise, height field mesh generation, camera controls, and real-time terrain parameter editing.
A WebGL 2.0 application that renders a pyramid of animated colored squares on a ground plane, showing how to use shaders, transformation matrices, and interactivity in modern browser graphics.
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