The Need for Speed (3DO, 1994) on PC: the game's own code statically recompiled on 3dokit's Portfolio runtime. Tools and docs only - no game data.
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Updated
Oct 23, 2026
The Need for Speed (3DO, 1994) on PC: the game's own code statically recompiled on 3dokit's Portfolio runtime. Tools and docs only - no game data.
Demolition Man (3DO, 1994) on PC: the game's own code statically recompiled on 3dokit's Portfolio runtime, with the 3DO Gamegun. Tools and docs only - no game data.
Crash 'n Burn (3DO, 1993) on PC: the game's own code statically recompiled on 3dokit's Portfolio runtime. Tools and docs only - no game data.
Escape from Monster Manor (3DO, 1993) on PC: the game's own code statically recompiled on 3dokit's Portfolio runtime. Tools and docs only - no game data.
A toolkit for 3DO ports: Opera discs, AIF executables, an ARM60 static recompiler to C++ and a Portfolio OS runtime (cels, DataStream, audio, DSP). No game data.
Doctor Hauzer (3DO, 1994) on PC: the game's own code statically recompiled on 3dokit's Portfolio runtime. Tools and docs only - no game data.
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