Skip to content

Update Custom UI Anchors - #19489

Merged
runelite-github-app[bot] merged 25 commits into
runelite:masterfrom
Car-Role:Custom-UI-Anchors
Oct 26, 2026
Merged

runelite-github-app[bot] merged 25 commits into
runelite:masterfrom
Car-Role:Custom-UI-Anchors

Conversation

@Car-Role

Copy link
Copy Markdown
Contributor
  • Fix overlays in a Fill-Horizontal/Fill-Vertical anchor with Reverse fill swapping places every frame (flicker)

Car-Role and others added 25 commits January 8, 2026 01:27
Provides customizable UI anchors to handle client resizing
Implemented a new approach to capture overlays without using reflection by making the customizer overlay drag-targetable and tracking overlays when they are dragged. Added onDrag callback to capture overlay references, a runtime map to store tracked overlays, and scanAndReacquireOverlays method to restore overlay tracking on startup using the public anyMatch API. Includes cleanup logic to remove stale overlay references.
Add configurable stack spacing, debug logging, and fix overlay drag under 117 HD with origin normalization

Implemented user-configurable stackSpacing (0-20px, default 2px) to control inter-overlay gaps when multiple overlays stack in one region. Added opt-in debugLogging config that dumps anchor/overlay state on Alt+click to diagnose drag/resize issues with GPU plugins. Fixed overlay dragging under 117 HD by implementing direct overlay drag in AnchorInputListener when OverlayRenderer fails to grab the press,
@runelite-github-app

Copy link
Copy Markdown

@runelite-github-app
runelite-github-app Bot merged commit 2c1cf28 into runelite:master Oct 26, 2026
2 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant