ci(web): commit visual baselines, enable visual regression - #15
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Baselines generated on ubuntu-latest via visual-baselines.yml (run 30716527348) against the healthy post-rollback production build (Godot 4.7.0), and every PNG inspected: legible text, correct HUD, distinct per-algorithm layouts, stair markers on the 3D case. Flag flipped in the same commit as the snapshots so they can never disagree, per docs/VISUAL_REGRESSION.md. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Final step of the visual-guard work (#14): commits the five Linux-generated baseline PNGs and flips
MAZE_VISUAL_BASELINES: "1"in both visual jobs, in the same commit per docs/VISUAL_REGRESSION.md.Baselines were generated by the Generate Visual Baselines workflow (run 30716527348) on
ubuntu-latestagainst the healthy post-rollback production build, and each PNG was visually inspected before committing: legible text, correct HUD values, distinct per-algorithm layouts, stair markers on the 3D case, seed-stability identical to its sibling case.From the next deploy onward, every production and preview deploy is screenshot-compared against these — a boots-but-garbled build like the Godot 4.7.1 one now fails two independent gates (WebGL console assertion in the smoke test, and pixel diff here).
🤖 Generated with Claude Code