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4 changes: 2 additions & 2 deletions .github/web-toolchain.env
Original file line number Diff line number Diff line change
Expand Up @@ -19,9 +19,9 @@ GODOT_FORK_REPO=ComplexRobot/godot-dotnet-web-export

# Patched-editor release tag. Also determines the downloaded asset filename:
# Godot_v<GODOT_FORK_TAG>_mono_web_export_win64.zip
GODOT_FORK_TAG=4.7.1-stable
GODOT_FORK_TAG=4.7-stable

# Export-template folder name. Must match the editor build exactly.
# Note Godot's convention: x.y releases have NO patch component
# ("4.7.stable.mono"), while x.y.z releases do ("4.7.1.stable.mono").
GODOT_TEMPLATE_VERSION=4.7.1.stable.mono
GODOT_TEMPLATE_VERSION=4.7.stable.mono
2 changes: 1 addition & 1 deletion ProceduralGeneration3DMazes.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
export templates (.github/web-toolchain.env). The export action's drift guard
fails the build if they disagree — bump them together.
-->
<Project Sdk="Godot.NET.Sdk/4.7.1">
<Project Sdk="Godot.NET.Sdk/4.7.0">
<PropertyGroup>
<!-- net9.0 alongside the Godot 4.7 engine bump (supported for desktop, tests, and editor). -->
<TargetFramework>net9.0</TargetFramework>
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