fix(runtime): complete raw SIF DMA init handshake - #241
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Summary
Rationale
Games that issue raw sifcmd traffic bypass the existing RPC HLE path. Without the IOP-side initialization response, they can spin forever waiting for SREG 0. Raw transfers targeting destination zero also represent the IOP sifcmd endpoint rather than EE address zero.
Scope
This models only the protocol-level initialization handshake. It does not add raw RPC service emulation or change the channel used for ordinary outgoing SIF DMA. PR #221 contains broader SIF RPC work in those areas.
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