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ComfyMath-NG

ComfyMath-NG provides math and utility nodes for ComfyUI.

It is a maintained fork of the original ComfyMath project and preserves the existing node identifiers for compatibility with existing workflows.

The package currently registers 64 custom nodes under the math/... categories. Most operation nodes expose an op dropdown, allowing a single node to perform several related operations.

Important

ComfyMath-NG is intended as a replacement for the original ComfyMath installation. Remove or disable the original ComfyMath package before installing ComfyMath-NG. Both packages register the same node identifiers and should not be enabled simultaneously.

Features

Provides nodes for:

  • Boolean logic
  • Integer, float, and generic number arithmetic
  • Integer randomization with range constraints
  • Numeric comparisons and conditions
  • Conditional value selection and conditional arithmetic fallbacks
  • Vec2, Vec3, and Vec4 arithmetic, scalar operations, and vector checks
  • Type conversion and vector compose/breakout helpers
  • SDXL preset and model-agnostic resolution helpers

Installation

Remove or disable the original ComfyMath installation before installing ComfyMath-NG.

From the custom_nodes directory in your ComfyUI installation, run:

git clone https://github.com/rabanti-github/ComfyMath.git ComfyMath-NG

Restart ComfyUI after installation. Nodes are displayed without the internal CM_ prefix.

Node Reference

Boolean Nodes

Node Purpose Inputs Outputs
BoolUnaryOperation Applies a unary boolean operation. Operations: Not. op, a: BOOLEAN BOOLEAN
BoolBinaryOperation Applies a binary boolean operation. Operations: Nor, Xor, Nand, And, Xnor, Or, Eq, Neq. op, a: BOOLEAN, b: BOOLEAN BOOLEAN

Boolean Operators

Operator Applicable for Description Exmaple
Not BoolUnaryOperation Inverts the input value. Not TrueFalse
Nor BoolBinaryOperation True only when both inputs are false. True Nor FalseFalse
Xor BoolBinaryOperation True when the inputs differ. True Xor FalseTrue
Nand BoolBinaryOperation False only when both inputs are true. True Nand TrueFalse
And BoolBinaryOperation True only when both inputs are true. True And FalseFalse
Xnor BoolBinaryOperation True when the inputs are equal. True Xnor TrueTrue
Or BoolBinaryOperation True when either input is true. False Or TrueTrue
Eq BoolBinaryOperation Tests whether the inputs are equal. True Eq FalseFalse
Neq BoolBinaryOperation Tests whether the inputs differ. True Neq FalseTrue

Integer Nodes

Node Purpose Inputs Outputs
IntUnaryOperation Applies a unary integer operation. Operations: Abs, Neg, Inc, Dec, Sqr, Cube, bitwise Not, Factorial. op, a: INT INT
IntUnaryCondition Tests one integer value. Conditions: zero/non-zero, positive/negative, even/odd. op, a: INT BOOLEAN
IntBinaryOperation Applies a binary integer operation. Operations include arithmetic, bitwise logic, shifts, Max, and Min. op, a: INT, b: INT INT
IntBinaryCondition Compares two integer values. Conditions: Eq, Neq, Gt, Lt, Geq, Leq. op, a: INT, b: INT BOOLEAN
RandomInt Returns a fixed, incremented, decremented, or randomized integer within a selected range constraint or custom limits. value: INT, constraint, min: INT, max: INT, control_after_generation INT
IntUnaryOperationConditional Applies a unary integer operation only when condition is true; otherwise returns a or fallback_value. condition: BOOLEAN, fallback_mode, fallback_value: INT, op, a: INT INT
IntBinaryOperationConditional Applies a binary integer operation only when condition is true; otherwise returns a, b, or fallback_value. condition: BOOLEAN, fallback_mode, fallback_value: INT, op, a: INT, b: INT INT

RandomInt uses signed 64-bit integer fields. The constraint dropdown limits generated or stepped values to Full range, 1 to max Int, 0 to max Int, Min int to -1, Min int to 0, or Custom min/max. The min and max fields default to -1 and 1; they are always visible and are only used when Custom min/max is selected. The control_after_generation dropdown can keep the value Fixed, Increment it, Decrement it, or Randomize a new value when the workflow triggers the node. Generated, incremented, and decremented values are written back to the visible value widget after execution.

Integer Operators

Operator Applicable for Description Exmaple
Abs IntUnaryOperation, IntUnaryOperationConditional Returns the absolute value. Abs -1212
Neg IntUnaryOperation, IntUnaryOperationConditional Negates the input. Neg 1-1
Inc IntUnaryOperation, IntUnaryOperationConditional Adds one. Inc 1011
Dec IntUnaryOperation, IntUnaryOperationConditional Subtracts one. Dec 21
Sqr IntUnaryOperation, IntUnaryOperationConditional Squares the input. Sqr -39
Cube IntUnaryOperation, IntUnaryOperationConditional Cubes the input. Cube -3-27
Not IntUnaryOperation, IntUnaryOperationConditional Applies bitwise NOT. Not 4-5
Factorial IntUnaryOperation, IntUnaryOperationConditional Returns the factorial. Factorial 5120
IsZero IntUnaryCondition Tests whether the input is zero. IsZero 0True
IsNonZero IntUnaryCondition Tests whether the input is not zero. IsNonZero 4True
IsPositive IntUnaryCondition Tests whether the input is positive. IsPositive 4True
IsNegative IntUnaryCondition Tests whether the input is negative. IsNegative -4True
IsEven IntUnaryCondition Tests whether the input is even. IsEven 2True
IsOdd IntUnaryCondition Tests whether the input is odd. IsOdd 1True
Add IntBinaryOperation, IntBinaryOperationConditional Adds both inputs. 20 Add 80100
Sub IntBinaryOperation, IntBinaryOperationConditional Subtracts the second input. 20 Sub 80-60
Mul IntBinaryOperation, IntBinaryOperationConditional Multiplies both inputs. 20 Mul 801600
Div IntBinaryOperation, IntBinaryOperationConditional Performs floor division. 80 Div 204
Mod IntBinaryOperation, IntBinaryOperationConditional Returns the division remainder. 100 Mod 8020
Pow IntBinaryOperation, IntBinaryOperationConditional Raises the first input to the second. 2 Pow 24
And IntBinaryOperation, IntBinaryOperationConditional Applies bitwise AND. 2 And 32
Nand IntBinaryOperation, IntBinaryOperationConditional Applies bitwise NAND. 10 Nand 3-3
Or IntBinaryOperation, IntBinaryOperationConditional Applies bitwise OR. 4 Or 66
Nor IntBinaryOperation, IntBinaryOperationConditional Applies bitwise NOR. 4 Nor 6-7
Xor IntBinaryOperation, IntBinaryOperationConditional Applies bitwise XOR. 4 Xor 62
Xnor IntBinaryOperation, IntBinaryOperationConditional Applies bitwise XNOR. 4 Xnor 6-3
Shl IntBinaryOperation, IntBinaryOperationConditional Shifts bits left. 4 Shl 464
Shr IntBinaryOperation, IntBinaryOperationConditional Shifts bits right. -1 Shr 2-1
Max IntBinaryOperation, IntBinaryOperationConditional Returns the larger input. 20 Max 8080
Min IntBinaryOperation, IntBinaryOperationConditional Returns the smaller input. 20 Min 8020
Eq IntBinaryCondition Tests whether the inputs are equal. 4 Eq 4True
Neq IntBinaryCondition Tests whether the inputs differ. 4 Neq 5True
Gt IntBinaryCondition Tests whether the first input is greater. 9 Gt 4True
Lt IntBinaryCondition Tests whether the first input is smaller. 4 Lt 9True
Geq IntBinaryCondition Tests whether the first input is greater or equal. 4 Geq 4True
Leq IntBinaryCondition Tests whether the first input is smaller or equal. 4 Leq 9True

Float Nodes

Node Purpose Inputs Outputs
FloatUnaryOperation Applies a unary float operation. Operations include arithmetic helpers, roots/logs, trig/hyperbolic functions, rounding, error/gamma functions, and radians/degrees conversion. op, a: FLOAT FLOAT
FloatUnaryCondition Tests one float value. Conditions include zero/non-zero, sign, finite/infinite, NaN, even, and odd. op, a: FLOAT BOOLEAN
FloatBinaryOperation Applies a binary float operation. Operations: Add, Sub, Mul, Div, Mod, Pow, FloorDiv, Max, Min, Log, Atan2. op, a: FLOAT, b: FLOAT FLOAT
FloatBinaryCondition Compares two float values. Conditions: Eq, Neq, Gt, Gte, Lt, Lte. op, a: FLOAT, b: FLOAT BOOLEAN
FloatUnaryOperationConditional Applies a unary float operation only when condition is true; otherwise returns a or fallback_value. condition: BOOLEAN, fallback_mode, fallback_value: FLOAT, op, a: FLOAT FLOAT
FloatBinaryOperationConditional Applies a binary float operation only when condition is true; otherwise returns a, b, or fallback_value. condition: BOOLEAN, fallback_mode, fallback_value: FLOAT, op, a: FLOAT, b: FLOAT FLOAT

Float Operators

Operator Applicable for Description Exmaple
Neg FloatUnaryOperation, FloatUnaryOperationConditional Negates the input. Neg 2.5-2.5
Inc FloatUnaryOperation, FloatUnaryOperationConditional Adds one. Inc 10.1211.12
Dec FloatUnaryOperation, FloatUnaryOperationConditional Subtracts one. Dec 2.01.0
Abs FloatUnaryOperation, FloatUnaryOperationConditional Returns the absolute value. Abs -12.012.0
Sqr FloatUnaryOperation, FloatUnaryOperationConditional Squares the input. Sqr -3.09.0
Cube FloatUnaryOperation, FloatUnaryOperationConditional Cubes the input. Cube -3.0-27.0
Sqrt FloatUnaryOperation, FloatUnaryOperationConditional Returns the square root. Sqrt 9.03.0
Exp FloatUnaryOperation, FloatUnaryOperationConditional Raises e to the input. Exp 1.02.718...
Ln FloatUnaryOperation, FloatUnaryOperationConditional Returns the natural logarithm. Ln e1.0
Log10 FloatUnaryOperation, FloatUnaryOperationConditional Returns the base-10 logarithm. Log10 100.02.0
Log2 FloatUnaryOperation, FloatUnaryOperationConditional Returns the base-2 logarithm. Log2 8.03.0
Sin FloatUnaryOperation, FloatUnaryOperationConditional Returns the sine in radians. Sin (π / 2)1.0
Cos FloatUnaryOperation, FloatUnaryOperationConditional Returns the cosine in radians. Cos π-1.0
Tan FloatUnaryOperation, FloatUnaryOperationConditional Returns the tangent in radians. Tan (π / 4)1.0
Asin FloatUnaryOperation, FloatUnaryOperationConditional Returns the inverse sine. Asin 1.0π / 2
Acos FloatUnaryOperation, FloatUnaryOperationConditional Returns the inverse cosine. Acos 0.0π / 2
Atan FloatUnaryOperation, FloatUnaryOperationConditional Returns the inverse tangent. Atan 1.0π / 4
Sinh FloatUnaryOperation, FloatUnaryOperationConditional Returns the hyperbolic sine. Sinh 1.01.1752...
Cosh FloatUnaryOperation, FloatUnaryOperationConditional Returns the hyperbolic cosine. Cosh 0.01.0
Tanh FloatUnaryOperation, FloatUnaryOperationConditional Returns the hyperbolic tangent. Tanh 1.00.7615...
Asinh FloatUnaryOperation, FloatUnaryOperationConditional Returns the inverse hyperbolic sine. Asinh 1.00.8813...
Acosh FloatUnaryOperation, FloatUnaryOperationConditional Returns the inverse hyperbolic cosine. Acosh 1.00.0
Atanh FloatUnaryOperation, FloatUnaryOperationConditional Returns the inverse hyperbolic tangent. Atanh 0.992.6466...
Round FloatUnaryOperation, FloatUnaryOperationConditional Rounds to the nearest integer. Round 1.62.0
Floor FloatUnaryOperation, FloatUnaryOperationConditional Rounds down. Floor 1.61.0
Ceil FloatUnaryOperation, FloatUnaryOperationConditional Rounds up. Ceil 1.12.0
Trunc FloatUnaryOperation, FloatUnaryOperationConditional Removes the fractional part. Trunc -3.5-3.0
Erf FloatUnaryOperation, FloatUnaryOperationConditional Returns the error function. Erf 0.00.0
Erfc FloatUnaryOperation, FloatUnaryOperationConditional Returns the complementary error function. Erfc 0.01.0
Gamma FloatUnaryOperation, FloatUnaryOperationConditional Returns the gamma function. Gamma 8.05040.0
Radians FloatUnaryOperation, FloatUnaryOperationConditional Converts degrees to radians. Radians 180.0π
Degrees FloatUnaryOperation, FloatUnaryOperationConditional Converts radians to degrees. Degrees π180.0
IsZero FloatUnaryCondition Tests whether the input is zero. IsZero 0.0True
IsPositive FloatUnaryCondition Tests whether the input is positive. IsPositive 4.5True
IsNegative FloatUnaryCondition Tests whether the input is negative. IsNegative -4.5True
IsNonZero FloatUnaryCondition Tests whether the input is not zero. IsNonZero 4.5True
IsPositiveInfinity FloatUnaryCondition Tests for positive infinity. IsPositiveInfinity infTrue
IsNegativeInfinity FloatUnaryCondition Tests for negative infinity. IsNegativeInfinity -infTrue
IsNaN FloatUnaryCondition Tests for a NaN value. IsNaN nanTrue
IsFinite FloatUnaryCondition Tests for a finite value. IsFinite 4.5True
IsInfinite FloatUnaryCondition Tests for either infinity. IsInfinite infTrue
IsEven FloatUnaryCondition Tests for an even whole value. IsEven 2.0True
IsOdd FloatUnaryCondition Tests for a non-even value. IsOdd 2.1True
Add FloatBinaryOperation, FloatBinaryOperationConditional Adds both inputs. 20.0 Add 80.0100.0
Sub FloatBinaryOperation, FloatBinaryOperationConditional Subtracts the second input. 20.0 Sub 80.0-60.0
Mul FloatBinaryOperation, FloatBinaryOperationConditional Multiplies both inputs. 2.5 Mul 4.010.0
Div FloatBinaryOperation, FloatBinaryOperationConditional Divides the first input by the second. 20.0 Div 80.00.25
Mod FloatBinaryOperation, FloatBinaryOperationConditional Returns the division remainder. 100.0 Mod 80.020.0
Pow FloatBinaryOperation, FloatBinaryOperationConditional Raises the first input to the second. 2.0 Pow 2.04.0
FloorDiv FloatBinaryOperation, FloatBinaryOperationConditional Divides and rounds down. 20.0 FloorDiv 80.00.0
Max FloatBinaryOperation, FloatBinaryOperationConditional Returns the larger input. 20.0 Max 80.080.0
Min FloatBinaryOperation, FloatBinaryOperationConditional Returns the smaller input. 20.0 Min 80.020.0
Log FloatBinaryOperation, FloatBinaryOperationConditional Returns a logarithm with the given base. 8.0 Log 2.03.0
Atan2 FloatBinaryOperation, FloatBinaryOperationConditional Returns the angle from two coordinates. 1.0 Atan2 1.0π / 4
Eq FloatBinaryCondition Tests whether the inputs are equal. 4.0 Eq 4.0True
Neq FloatBinaryCondition Tests whether the inputs differ. 4.0 Neq 5.0True
Gt FloatBinaryCondition Tests whether the first input is greater. 9.0 Gt 4.0True
Gte FloatBinaryCondition Tests whether the first input is greater or equal. 4.0 Gte 4.0True
Lt FloatBinaryCondition Tests whether the first input is smaller. 4.0 Lt 9.0True
Lte FloatBinaryCondition Tests whether the first input is smaller or equal. 4.0 Lte 9.0True

Number Nodes

NUMBER accepts integer or float-like values and runs the same operation sets as the float nodes after converting inputs to float.

Node Purpose Inputs Outputs
NumberUnaryOperation Applies a float-style unary operation to a generic number. op, a: NUMBER NUMBER
NumberUnaryCondition Tests a generic number with the float-style unary conditions. op, a: NUMBER BOOLEAN
NumberBinaryOperation Applies a float-style binary operation to two generic numbers. op, a: NUMBER, b: NUMBER NUMBER
NumberBinaryCondition Compares two generic numbers with the float-style binary conditions. op, a: NUMBER, b: NUMBER BOOLEAN
NumberUnaryOperationConditional Applies a unary number operation only when condition is true; otherwise returns a or fallback_value. condition: BOOLEAN, fallback_mode, fallback_value: NUMBER, op, a: NUMBER NUMBER
NumberBinaryOperationConditional Applies a binary number operation only when condition is true; otherwise returns a, b, or fallback_value. condition: BOOLEAN, fallback_mode, fallback_value: NUMBER, op, a: NUMBER, b: NUMBER NUMBER

Vector Nodes

The same node families are provided for VEC2, VEC3, and VEC4.

Node Pattern Purpose Inputs Outputs
VecNUnaryOperation Applies vector unary operations. Operations: Neg, Normalize. op, a: VECN VECN
VecNToScalarUnaryOperation Converts one vector to a scalar. Operations: Norm. op, a: VECN FLOAT
VecNUnaryCondition Tests one vector. Conditions: zero/non-zero and normalized/not normalized. op, a: VECN BOOLEAN
VecNBinaryOperation Applies vector binary operations. Operations: Add, Sub, Cross. Note: Cross is currently only usable as a Vec3 operation; NumPy returns a scalar for Vec2, which does not match this node output conversion, and Vec4 is invalid. op, a: VECN, b: VECN VECN
VecNToScalarBinaryOperation Converts two vectors to a scalar. Operations: Dot, Distance. op, a: VECN, b: VECN FLOAT
VecNBinaryCondition Compares two vectors. Conditions: Eq, Neq. op, a: VECN, b: VECN BOOLEAN
VecNScalarOperation Applies scalar multiplication or division to a vector. Operations: Mul, Div. op, a: VECN, b: FLOAT VECN

Registered vector node names replace N with 2, 3, or 4, for example Vec2UnaryOperation, Vec3ScalarOperation, and Vec4ToScalarBinaryOperation.

Vector Operators

Operator Applicable for Description Example
Neg VecNUnaryOperation Negates every vector component. Neg (1, -2)(-1, 2)
Normalize VecNUnaryOperation Divides the vector by its Euclidean norm to produce a unit vector. Normalize (3, 4)(0.6, 0.8)
Norm VecNToScalarUnaryOperation Returns the Euclidean length of the vector. Norm (3, 4)5
IsZero VecNUnaryCondition Tests whether every component is zero. IsZero (0, 0)True
IsNotZero VecNUnaryCondition Tests whether at least one component is non-zero. IsNotZero (0, 1)True
IsNormalized VecNUnaryCondition Tests whether the vector has unit length. IsNormalized (1, 0)True
IsNotNormalized VecNUnaryCondition Tests whether the vector does not have unit length. IsNotNormalized (3, 4)True
Add VecNBinaryOperation Adds corresponding components. (1, 2) Add (3, 4)(4, 6)
Sub VecNBinaryOperation Subtracts corresponding components of the second vector from the first. (3, 4) Sub (1, 2)(2, 2)
Cross Vec3BinaryOperation Returns the three-dimensional cross product. (1, 0, 0) Cross (0, 1, 0)(0, 0, 1)
Dot VecNToScalarBinaryOperation Returns the sum of the products of corresponding components. (1, 2) Dot (3, 4)11
Distance VecNToScalarBinaryOperation Returns the Euclidean distance between both vectors. (0, 0) Distance (3, 4)5
Eq VecNBinaryCondition Tests whether corresponding components are approximately equal. (1, 2) Eq (1, 2)True
Neq VecNBinaryCondition Tests whether the vectors are not approximately equal. (1, 2) Neq (1, 3)True
Mul VecNScalarOperation Multiplies every vector component by a scalar. (1, -2) Mul 3(3, -6)
Div VecNScalarOperation Divides every vector component by a scalar. (4, -2) Div 2(2, -1)

Conversion Nodes

Node Purpose Inputs Outputs
BoolToInt Converts False/True to 0/1. a: BOOLEAN INT
IntToBool Converts 0 to False and any other integer to True, also negative numbers. a: INT BOOLEAN
FloatToInt Converts a float to an integer using Python int() truncation. a: FLOAT INT
IntToFloat Converts an integer to a float. a: INT FLOAT
IntToNumber Passes an integer as a generic number. a: INT NUMBER
NumberToInt Converts a generic number to an integer using Python int() truncation. a: NUMBER INT
FloatToNumber Passes a float as a generic number. a: FLOAT NUMBER
NumberToFloat Converts a generic number to a float. a: NUMBER FLOAT
ComposeVec2 Builds a Vec2 from component floats. x: FLOAT, y: FLOAT VEC2
ComposeVec3 Builds a Vec3 from component floats. x: FLOAT, y: FLOAT, z: FLOAT VEC3
ComposeVec4 Builds a Vec4 from component floats. x: FLOAT, y: FLOAT, z: FLOAT, w: FLOAT VEC4
BreakoutVec2 Splits a Vec2 into component floats. a: VEC2 FLOAT, FLOAT
BreakoutVec3 Splits a Vec3 into component floats. a: VEC3 FLOAT, FLOAT, FLOAT
BreakoutVec4 Splits a Vec4 into component floats. a: VEC4 FLOAT, FLOAT, FLOAT, FLOAT

Control Nodes

Node Purpose Inputs Outputs
ChooseInt Returns a when condition is true, otherwise returns b. condition: BOOLEAN, a: INT, b: INT INT
ChooseFloat Returns a when condition is true, otherwise returns b. condition: BOOLEAN, a: FLOAT, b: FLOAT FLOAT

Graphics Nodes

Node Purpose Inputs Outputs
SDXLResolution Selects one of the standard SDXL width/height presets. resolution width: INT, height: INT
NearestSDXLResolution Chooses the standard SDXL preset whose aspect ratio is nearest to the input image. image: IMAGE width: INT, height: INT
SDXLExtendedResolution Selects one of the extended SDXL width/height presets. resolution width: INT, height: INT
NearestSDXLExtendedResolution Chooses the extended SDXL preset whose aspect ratio is nearest to the input image. image: IMAGE width: INT, height: INT
AspectRatioResolution Calculates dimensions near a target megapixel count for a selected aspect ratio and pixel multiple. aspect_ratio, megapixels: FLOAT, multiple: INT width: INT, height: INT
ImageAspectResolution Calculates dimensions near a target megapixel count using an input image's aspect ratio and a pixel multiple. image: IMAGE, megapixels: FLOAT, multiple: INT width: INT, height: INT

Resolution Guidance

The generic resolution nodes are preferable to separate preset nodes for modern model families because those models support flexible dimensions rather than one authoritative finite preset list. A megapixel value is an approximate target; rounding to the requested pixel multiple can produce a slightly larger or smaller image.

Model family Resolution guidance Suggested generic-node settings
Stable Diffusion 1.5 The base model was fine-tuned at 512×512. 1:1, 0.25 MP, multiple 64
Stable Diffusion 2 Use 512×512 for base checkpoints and 768×768 for the 768-series checkpoints. 1:1, 0.25 or 0.5625 MP, multiple 64
Stable Diffusion 3.5 Approximately 1 MP is the standard target, with several supported aspect ratios. Local runtimes can support additional dimensions. 1.0 MP; use the pixel multiple required by the local workflow
FLUX.1 Model variants and runtimes differ; 1 MP is a practical starting point rather than a fixed preset requirement. 1.0 MP; use the pixel multiple required by the selected variant
FLUX.2 Supports any aspect ratio from 64×64 up to 4 MP in multiples of 16; up to 2 MP is recommended for quality and speed. 1.02.0 MP, multiple 16

Limitations

  • Math errors are not caught. Examples: division by zero, invalid logarithm/square-root domains, invalid factorial input, and normalizing a zero vector may raise errors or produce non-finite values.
  • Float equality uses exact Python comparison; vector equality uses NumPy allclose.
  • Floating-point operations can produce small rounding errors. For example, in a float node, 1.1 + 0.1 may result in 1.2000000000000002 instead of the expected 1.2
  • Integer Div uses floor division (//), not true division. Use IntToFloat first, then a float or number division node when a fractional result is needed.
  • FloatToInt and NumberToInt truncate toward zero.
  • FillVec2, FillVec3, and FillVec4 classes exist in convert.py, but are not referenced elsewhere or registered in NODE_CLASS_MAPPINGS. They are currently orphaned/unexposed convenience helpers for creating vectors with all components set to the same value.

Further References

Credits

This repo was originally cloned from https://github.com/evanspearman/ComfyMath.

Additional features were added, according to a PR proposal of dnnagy.

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Math nodes for ComfyUI

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