Bump plugin-bones to 5c2650e (heat pump first-class object) - #712
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Direct hover/select/move on the outdoor unit (invisible pick proxy, zero-pixel colorWrite), true-proportion AC block (native aspect, uniform scale), thickness-honest 24-inch face-clearance standoff, 1.0m pad, overhang honesty flag. 2 verify rounds + 2 browser QA rounds (SHIP 7/7 + 5/5). Plugin 1,743 tests. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Hover the outdoor unit → it highlights; click → selects its service point; ⌘-drag → the engine recomputes pad, disconnect, whip, line-set and wiring live; undo restores. The AC block renders at its true proportions (uniform scale — the one-axis squeeze is gone) with a code-honest 24" face-clearance standoff and true-size pad. Both pick proxies now write zero pixels while staying raycastable. Loop-verified (2 rounds) + browser-verified (2 rounds, zero console errors).
🤖 Generated with Claude Code
Note
Medium Risk
External plugin pin only, but it changes 3D selection, drag, and geometry for HVAC objects in the editor. Behavior depends entirely on the unreviewed GitHub commit.
Overview
Bumps
@pascal-app/plugin-bonesin the editor fromd1c3c8bto5c2650e(lockfile updated to match).The new plugin pin treats the outdoor heat-pump unit as a first-class object: hover highlights it, click selects its service point, and ⌘-drag live-recomputes pad, disconnect, whip, line-set, and wiring (undo restores). AC rendering uses uniform scale, a 24" face-clearance standoff, and a true-size pad; pick proxies stay raycastable without drawing pixels.
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