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Fix Shift-modified hold-to-pan and hold-to-zoom keybinds (#5866) - #5880

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LoSt543215543:fix/shift-modified-pan-zoom
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LoSt543215543:fix/shift-modified-pan-zoom

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@LoSt543215543 LoSt543215543 commented Oct 9, 2026 •

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Closes #5866

Important

Based on PR #5864: This PR directly accounts for the configurable arrow and alternate zoom keybinds introduced in #5864. Once #5864 merges into main, this PR will cleanly apply on top of main with zero merge conflicts.

Description

Allows hold-to-pan and hold-to-zoom keybinds (e.g., moveUp, moveDown, moveLeft, moveRight, moveUpArrow, moveDownArrow, moveLeftArrow, moveRightArrow, zoomOut, zoomIn, zoomOutMinus, zoomOutNumpad, zoomInEqual, zoomInNumpad) to be bound to Shift+ modified combinations.

Changes

  • Built directly on top of configurable arrow and alternate zoom keybinds from Fix: arrow and zoom keys can be assigned but trigger hardcoded actions at the same time #5864.
  • Updated InputHandler to evaluate continuous movement and zoom actions using modifier-aware active-key logic (isContinuousActionActive).
  • Tracked modifier shift state via shiftHeld instead of injecting synthetic ShiftLeft/ShiftRight into activeKeys, preventing phantom ShiftLeft from triggering warship box selection when Right Shift is held.
  • Ensured releasing Shift while holding a physical key stops the Shift-bound continuous action, and pressing Shift while holding activates it.
  • Prevented unmodified controls from activating when Shift is held.
  • Limited modifier keyup zoom cleanup strictly to browser zoom codes so held KeyE/KeyQ continue zooming after releasing Meta/Control.
  • Added comprehensive unit and regression tests in tests/InputHandler.test.ts verifying all acceptance criteria.

…lso be assigned to other actions. Leading to two actions happening for one key.

Add them to the default keybinds they already belonged to being hardcoded keys. Now they can be (un)assigned by the user and the settings modal will make sure they aren't assigned to an action twice.

Do the same for the hardcoded Minus/NumpadSubtract/Equal/NumpadAdd keys (they do zoom actions).
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📒 Files selected for processing (5)
  • src/client/InputHandler.ts
  • src/client/UserSettingModal.ts
  • src/client/UserSettings.ts
  • tests/InputHandler.test.ts
  • tests/UserSettings.test.ts

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Walkthrough

InputHandler now matches continuous movement and zoom bindings against physical keys and modifier state. Defaults and settings controls add arrow movement and alternate zoom keys. Tests cover modified bindings, browser shortcuts, key release, window blur, and unbound keys.

Changes

Continuous movement and zoom

Layer / File(s) Summary
Movement and zoom binding options
src/client/UserSettings.ts, src/client/UserSettingModal.ts, tests/UserSettings.test.ts, tests/InputHandler.test.ts
Defaults and settings controls add arrow-key movement and separate standard and numpad zoom bindings. Tests check these defaults and verify that saved bindings on existing actions take precedence.
Modifier-aware key tracking
src/client/InputHandler.ts
The handler tracks Shift and configured physical keys, then checks continuous bindings against held keys and modifier state. Blur and teardown clear tracked Shift state. Browser zoom combinations remain excluded from game input tracking.
Continuous movement and zoom behavior
src/client/InputHandler.ts, tests/InputHandler.test.ts
Movement and zoom use configured bindings. Movement pauses during selection-box drags and while a non-Shift warship-selection binding is held. Tests cover modifier changes, alternate bindings, browser shortcuts, key release, blur, and unbound bindings.

Priority: ➖ Normal

Estimated code review effort: 3 (Moderate) | ~25 minutes

Change: Feature · Severity of issue fixed: Medium

Suggested reviewers: celant

Merge Risk: 🔵 Low · up to 6525c

The change is mergeable with a settings-UI follow-up: players may have trouble distinguishing alternate keybind rows because they share labels.

🚥 Pre-merge checks | ✅ 4 | ❌ 1

❌ Failed checks (1 warning)

Check name Status Explanation Resolution
Docstring Coverage Warning Docstring coverage is 0.00% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 1 functions across 5 files. Write docstrings for the functions missing them to satisfy the coverage threshold.
✅ Passed checks (4 passed)
Check name Status Explanation
Title check Passed The title clearly summarizes the main change: support for Shift-modified hold-to-pan and hold-to-zoom keybinds.
Description check Passed The description explains the Shift-modified movement and zoom bindings, the related input handling changes, and the tests.
Linked Issues check Passed The PR meets the coding requirements in #5866. InputHandler matches continuous bindings by physical key and Shift state. It updates movement and zoom when Shift changes, stops actions on physical-ke…
Out of Scope Changes check Passed The changes stay within #5866. InputHandler implements the required continuous-action behavior. The alternate settings and UI entries support the bindings named by the issue. The added tests cover t…


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Arrow keys join the queue
Minus and Equal find their place
Shift joins a held key
The pan starts or pauses
Zoom follows the chosen code
Blur clears the board
Tests trace each turn

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🤖 Claude Code Review

Verdict: One real issue to fix before merging. The rest of the Shift-aware pan/zoom logic looks correct.

Findings: 0 high · 1 medium · 0 low

File: src/client/InputHandler.ts

[Medium] Holding Right Shift and pressing another key adds a phantom ShiftLeft to activeKeys

if (e.shiftKey) {
this.activeKeys.add(
e.code === "ShiftRight" ? "ShiftRight" : "ShiftLeft",
);
} else {
this.activeKeys.delete("ShiftLeft");
this.activeKeys.delete("ShiftRight");
}

if (e.shiftKey) {
  this.activeKeys.add(e.code === "ShiftRight" ? "ShiftRight" : "ShiftLeft");
}

This adds "ShiftLeft" for every keydown that has shiftKey set and is not the Right Shift key itself. Say the user holds Right Shift and presses KeyW: e.code is "KeyW", so "ShiftLeft" goes into activeKeys even though Left Shift was never pressed. It stays there until a keyup without shiftKey.

ShiftLeft is the default boxSelectWarships (src/client/UserSettings.ts:54), and other code reads activeKeys.has(this.keybinds.boxSelectWarships), for example the pointer-move check that starts the warship selection box (InputHandler.ts:1293 on main). So once Right Shift plus any other key has been pressed, a mouse drag starts warship box selection instead of panning. Before this PR, only a physical Left Shift could do that. The same thing happens to buildMenuModifier, emojiMenuModifier and altKey if any of them is bound to ShiftLeft.

Suggested fix: Do not put synthetic Shift codes into activeKeys. Track modifier state separately, e.g. private shiftHeld = false;. Set this.shiftHeld = e.shiftKey on every keydown and keyup, clear it on blur/destroy, and have isShiftHeld() return it. Physical ShiftLeft/ShiftRight presses are already added through the modifier list in the same handler, so nothing else is needed. Remove the if (!e.shiftKey) { delete ShiftLeft/ShiftRight } block in keyup at the same time.


Checked for bugs and CLAUDE.md compliance.

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Actionable comments posted: 1

🧹 Nitpick comments (1)
src/client/InputHandler.ts (1)

1438-1450: 🚀 Performance & Scalability | 🔵 Trivial | ⚡ Quick win

Cache alternate bindings in buildKeybindTable().

initializePointerAndKeyboardEvents() starts a 1 ms interval for each initialized handler. The interval evaluates eight alternate bindings per callback, not ten. On the default path, each call creates a fresh 41-entry object through getDefaultKeybinds(). This can produce about 8,000 temporary objects per second at the requested interval.

Cache the eight resolved values in buildKeybindTable(). Rebuild the cache when keybind settings change. Preserve configured values, default-present unbound values, and fallback keys.

♻️ Suggested refactor
+type AlternateAction =
+  | "moveUpArrow"
+  | "moveDownArrow"
+  | "moveLeftArrow"
+  | "moveRightArrow"
+  | "zoomOutMinus"
+  | "zoomOutNumpad"
+  | "zoomInEqual"
+  | "zoomInNumpad";
+
+private alternateBindings: Record<
+  AlternateAction,
+  string | undefined
+> = {} as Record<AlternateAction, string | undefined>;
+
 private buildKeybindTable() {
   this.keybinds = this.userSettings.keybinds(Platform.isMac);
+  const defaults = getDefaultKeybinds(Platform.isMac);
+  const resolveAlternate = (
+    action: AlternateAction,
+    fallbackKey: string,
+  ): string | undefined =>
+    action in this.keybinds
+      ? this.keybinds[action]
+      : action in defaults
+        ? undefined
+        : fallbackKey;
+  this.alternateBindings = {
+    moveUpArrow: resolveAlternate("moveUpArrow", "ArrowUp"),
+    moveDownArrow: resolveAlternate("moveDownArrow", "ArrowDown"),
+    moveLeftArrow: resolveAlternate("moveLeftArrow", "ArrowLeft"),
+    moveRightArrow: resolveAlternate("moveRightArrow", "ArrowRight"),
+    zoomOutMinus: resolveAlternate("zoomOutMinus", "Minus"),
+    zoomOutNumpad: resolveAlternate("zoomOutNumpad", "NumpadSubtract"),
+    zoomInEqual: resolveAlternate("zoomInEqual", "Equal"),
+    zoomInNumpad: resolveAlternate("zoomInNumpad", "NumpadAdd"),
+  };
 private getAlternateBinding(
-  action: string,
+  action: AlternateAction,
   fallbackKey: string,
 ): string | undefined {
-  if (action in this.keybinds) {
-    return this.keybinds[action];
-  }
-  const defaults = getDefaultKeybinds(Platform.isMac);
-  if (action in defaults) {
-    return undefined;
-  }
-  return fallbackKey;
+  return action in this.alternateBindings
+    ? this.alternateBindings[action]
+    : fallbackKey;
 }
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Review comment at @src/client/InputHandler.ts around lines 1438 - 1450:
Cache the eight resolved alternate bindings during buildKeybindTable() instead
of recreating defaults in each getAlternateBinding() call. Rebuild the cache
whenever keybind settings change, preserving configured values, default-present
unbound values, and fallback keys.

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Inline comments:
Review comments at @src/client/InputHandler.ts:
- Around line 932-944: Remove the configured zoom-binding cleanup loop from the
modifier keyup handler in InputHandler, while keeping deletion limited to the
browser zoom codes. Add a regression test showing that a held KeyE or KeyQ
continues to emit zoom after Control or Meta is released.

---

Nitpick comments:
Review comments at @src/client/InputHandler.ts:
- Around line 1438-1450: Cache the eight resolved alternate bindings during
buildKeybindTable() instead of recreating defaults in each getAlternateBinding()
call. Rebuild the cache whenever keybind settings change, preserving configured
values, default-present unbound values, and fallback keys.

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Comment thread src/client/InputHandler.ts Outdated
@VariableVince

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Thanks for this. I think it needs to be merged after #5864 though and needs updates to work with the 5864 changes, as noted here https://discord.com/channels/1359946986937258015/1360078040222142564/1558132935498932404 just now

coderabbitai[bot]
coderabbitai Bot previously approved these changes Oct 9, 2026
…inds (openfrontio#5866)

- Support Shift-modified continuous movement and zoom keybinds on top of configurable arrow and zoom defaults (openfrontio#5864).
- Update active key tracking and interval evaluation to be modifier-aware via shiftHeld.
- Ensure unmodified controls do not trigger when Shift is held.
- Dynamically stop/start actions when Shift is released/pressed while holding physical keys.
- Prevent phantom ShiftLeft in activeKeys when ShiftRight is pressed.
- Add comprehensive vitest suite for Shift-modified continuous controls.

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Actionable comments posted: 1


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Inline comments:
Review comments at @src/client/UserSettingModal.ts:
- Around line 1592-1611: Update the alternate keybind rows in UserSettingModal,
including moveUpArrow and the zoom alternate actions, to use distinct alternate
label and description translation keys so each row is identifiable. Use the same
property-binding style for defaultKey across all keybind rows.

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Comment thread src/client/UserSettingModal.ts

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🧹 Nitpick comments (1)
tests/InputHandler.test.ts (1)

2451-2490: 🎯 Functional Correctness | 🔵 Trivial | ⚡ Quick win

Add coverage for both Numpad zoom bindings.

This test configures and dispatches only Shift+KeyQ and Shift+KeyE. It does not exercise zoomOutNumpad or zoomInNumpad. Because InputHandler polls each configured binding independently, either Numpad alias could be disabled while this test still passes. Add assertions that press both Numpad bindings and emit the corresponding zoom events.

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Review comment at @tests/InputHandler.test.ts around lines 2451 - 2490:
Extend the Shift-modified zoom test around its existing `zoomOut` and `zoomIn`
assertions to configure and press both `zoomOutNumpad` and `zoomInNumpad`,
verifying each emits the corresponding zoom event. Keep the existing KeyQ and
KeyE coverage intact.

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Nitpick comments:
Review comments at @tests/InputHandler.test.ts:
- Around line 2451-2490: Extend the Shift-modified zoom test around its existing
`zoomOut` and `zoomIn` assertions to configure and press both `zoomOutNumpad`
and `zoomInNumpad`, verifying each emits the corresponding zoom event. Keep the
existing KeyQ and KeyE coverage intact.

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Fix Shift-modified hold-to-pan and hold-to-zoom keybinds

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