Editor: Fix ListboxItem text content.#33648
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Related issue: #32729
Description
The resource panel in the editor does not properly list textures because the listbox shows the
typeproperty of its items which has a different semantics in three.js classes though.Object3D,BufferGeometryorMaterialhold the object type butTexture.typedescribes the texture's data type so it holds values likeTHREE.UnsignedByteType. Hence, the texture panel lists now meaningless numbers:With this PR,
UIListboxusesitem.constructor.namewhich works for all objects.FYI: Using
item.constructor.namewould break if the editor uses the minified builds or is bundled but I'm not aware of another solution at the moment.Alternatively, we just remove the texture resource tab. You can't assign textures anyway so it's a plain list at the moment with no further functionality.