⚡ Bolt: Optimize rack count retrieval in GregFacilityModule#151
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💡 What: Replaced O(N)
FindObjectsOfTypewith O(1) array access viaNetworkMap.instance.GetNumberOfDevices().🎯 Why:
FindObjectsOfTypeis an expensive O(N) operation in Unity, which slows down the game if called frequently.📊 Impact: O(N) lookup becomes O(1) retrieval when
NetworkMapis initialized, providing a significant performance boost for facility metrics without sacrificing correctness during main menu.🔬 Measurement: Run the test suite and verify
GetRackCount()returns accurate numbers. Observe improved frame times or reduced CPU usage in profiler when callingGetRackCount().PR created automatically by Jules for task 7774178638570074952 started by @mleem97