Game Developer / Programmer / Technical Artist
30+ years fucking around with computers. 12+ years of Unreal Engine.
Mates Media — Developer / Technical Artist
Working on Sewercide: Mash Lab, a goblin crafting game.
Super Studios / SuperFarm / Dapp Dapp — Senior Developer
Worked on Pizza Heroes, Impostors (Now Masters of Mayhem)
- Paarrot — native Qt/QML Matrix client
- Deep Impact — Unreal projectile/impact tooling
- VRLightGun — VR lightgun for emulators
- Custom MIDI controllers, PCBs & electronics
- C++, C#, Blueprint, JavaScript, Qt/QML
Fiverr · 5.0⭐ · 156 reviews
Unreal Engine development, debugging, VR, Blueprints, materials, gameplay and general “what the fuck is wrong with this” consulting.
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