fix(studio): make a multi-selection work and survive - #3138
fix(studio): make a multi-selection work and survive#3138miguel-heygen wants to merge 17 commits into
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Reviewed at 92c812131.
Right shape for the class of bug this closes: timeline as the source of truth for selection, canvas announces into it, members published only when >1, gestures gated on real ancestor transforms, URL carrying the whole group. Every top-line PR-body promise is supported by concrete code:
- Timeline is the source of truth / canvas announces —
announceTimelineSelectionis the single canvas→timeline write, called at every mutation site (useDomSelection.ts:175, 230, 234, 468, 550). Old inlinesetSelectedTimelineElementId(...)+findMatchingTimelineElementId(...)call sites are gone. - Members published only when >1 —
domSelectionTimelineMirror.ts:58—if (group.length > 1) setTimelineSelectionSet(new Set(members));. Docstring at:12-23names why: "anchoring withpreserveSeton an id the set does not yet contain empties the set outright." - Losing one member re-resolves the group —
useDomEditPreviewSync.ts:87-95anduseDomSelection.ts:411-421both branch ongroup.length > 1and callrefreshDomEditGroupSelectionsFromPreview(group)before falling through toapplyDomSelection(null). - Selection box sized by actual paint transform —
domEditOverlayGeometry.ts:142-161walksfor (let node = element; node; node = node.parentElement)and left-multiplies each ancestor'sgetComputedStyle(node).transform; test at:182-198proves the compose (parentscale(1.2)→ oriented rect width 240 for a local-200 element). - Drag maps screen movement through real ancestor transforms —
manualOffsetDrag.ts:242-310runs three probe writes and reads BCR centers with the iframe-scale walk atgetRectCenter(:159-187); mirror-parent test atmanualOffsetDrag.test.ts:100-124. - URL selGroup round-trips —
studioUrlState.ts:149-151serialize,:74-80parse; test atstudioUrlState.test.ts:160covers the two-id case; members dropped rather than failing the others peruseStudioUrlState.ts:152-161.
The debug-helper consolidation (studioDebug.ts factory + reloadDebug/selectDebug/dragDebug sharing it) preserves the lazy-thunk shape from #3137 R1 — studioDebug.ts:9-27 accepts Record<string, unknown> | (() => Record<string, unknown>) and evaluates the thunk only after the enabled check. The R1 fix I just asked for survives the refactor.
A few concerns worth surfacing before landing.
Concerns
Single-canvas-click after multi-select (or after a timeline-select) empties the timeline's selectedElementIds and the sync loop then wipes the canvas. Trace, using the store you inherit from player/store/playerStore.ts:524-547 (which this PR doesn't modify but now composes differently against):
- User marquee-selects [a, b].
applyMarqueeSelection([a,b], false)→announceTimelineSelection([a,b], a)→setTimelineSelectionSet(new Set([a,b]))thensetSelectedTimelineElementId("a", {preserveSet:true}). Store:id=a, ids={a,b}. useTimelineSelectionPreviewSynceffect fires withselectedIds=["a","b"], selectedKey="a\0b", setslastSyncedSelectedKeyRef.current = "a\0b".- User single-clicks canvas on
d.applyDomSelection(d)(non-additive, nopreserveGroup) →nextGroup=[d],nextSelection=d(useDomSelection.ts:186-199). Refs + state updated.announceTimelineSelection([d], d)fires —group.length===1, sosetTimelineSelectionSetis NOT called; onlysetSelectedTimelineElementId("d", {preserveSet:true}). - Store logic at
playerStore.ts:526:preserveSet = Boolean(options?.preserveSet && id && s.selectedElementIds.has(id))→true && "d" && {a,b}.has("d")→false. Falls through to the else branch:options?.preserveSet ? new Set<string>() : ...→ empty set. Store:id=d, ids=∅. - React re-renders.
useTimelineSelectionPreviewSync.ts:63-66—selectedIds = orderSelectedIds(∅, "d") = [](per:25-29, anchor not in ids returns the raw empty array).selectedKey = "". Effect re-runs. previousSelectedKey = "a\0b"(from step 2).currentDomEditSelection = d(refs just updated),currentSelections = [d](group.length===1 branch at:80-85),currentIds = [tl_id_of_d].- Branch at
:95-107:selectedIds.length === 0→ true,previousSelectedKey.length > 0 && currentIds.length > 0→ true →applyDomSelection(null, { revealPanel: false }). Canvas cleared.
The mirror's docstring at domSelectionTimelineMirror.ts:53-57 acknowledges the "collapse otherwise" behavior is the fresh-click semantic ("what a fresh click means") but the empty-set path in useTimelineSelectionPreviewSync doesn't distinguish "timeline was intentionally cleared" from "single-select via preserveSet just emptied the set as a side effect."
Test coverage: useDomSelectionSelectionGuards.test.ts:242-278 verifies the store lands at id=d, ids=∅ (matching this trace, expected). No test in useTimelineSelectionPreviewSync.test.tsx transitions through the selectedElementId=X, selectedElementIds=∅ shape — the "clears preview selection when the timeline selection set is empty" case at :108-144 goes {clip-1} → ∅ with selectedElementId=null on the way, which is a different shape (null anchor, no orderSelectedIds non-membership fall-through).
Not tagging as a blocker because I haven't reproduced it in-app — Miga's manual test plan is a marquee-then-URL-restore flow, not a multi-select-then-single-click transition. But the trace is precise and the state chain matches the code you're shipping, so worth verifying before land. Two ways to close:
- In the mirror: for single-select with
preserveSet:true, also callsetTimelineSelectionSet(new Set([anchor]))when the anchor is NOT in the current set — collapse the set to just the anchor rather than emptying it. Would make the "fresh click" collapse mean{d}instead of∅. - In the store:
options?.preserveSet ? new Set([id]) : ...in the else branch ofsetSelectedElementId— collapse to{id}on non-member preserveSet rather than empty. Small semantic change with a wider blast radius; the mirror change is safer.
Primary vs member resolution divergence in applyUrlSelection. useStudioUrlState.ts:154-155 — the URL restore resolves the primary via findElementForSelection(doc, primarySelection, activeCompPath) (which honors selection.sourceFile and hf-id fallback per domEditingElement.ts:249-267), but resolves each member via raw doc.getElementById(memberId) — no source-file filter, first document match wins, no hf-id fallback. Two sub-compositions flattened into the same document that share an authored id (a case domEditingElement.ts:263 explicitly acknowledges) restore the primary correctly bound to source A's element but pick source B's homonym for a member. Silent multi-selection contamination from a link. Also: if a URL-injected member id equals the primary id, it appears twice in the group array.
Group-drag snap-travel gate silently added. groupDragMove.ts:39 — if (!snapEngagedForTravel(proposed.dx, proposed.dy)) return proposed; early-returns before resolveSnapAdjustment and snapGuidesRef.current = .... The pre-PR inline group path in useDomEditOverlayGestures.ts had no such travel gate. The single-element path at :180 gains the same gate — matching in shape — but the group path change is a real behavior shift: pointer motions under 4px no longer engage snap for group; guides drawn on the last engaged frame can linger until the next engaged frame because the ref isn't cleared. Not a bug, but named because there's no test in groupDropKeepsSelection.test.ts pinning either the old or the new behavior.
Nits
Marquee-outside-canvas test covers the wrong half. marqueeOutsideCanvas.test.ts only exercises rectsOverlap with negative coordinates — rectsOverlap was never the bug; the actual fix is removal of the if (inComp) gate in DomEditOverlay.tsx:393-416. That fix has no test — refactoring the guard back accidentally would not fail anything in the current suite. A test that mounts DomEditOverlay, mousedowns outside the composition frame, and asserts a marquee starts would pin the real invariant.
rotationDegreesFromMatrix reports 180° for a mirrored ancestor. domEditOverlayGeometry.ts:169-174 decomposes atan2(b, a). An ancestor with scale(-1, 1) (or the 2D projection of rotationY: 180, which the drag test file at manualOffsetDrag.test.ts explicitly targets in adjacent scenarios) yields a=-1, b=0 → 180°. orientedOverlayRect feeds this angle into chrome (DomEditSelectionChrome.tsx:159, 234 — resolveRotatedResizeCursor(handle, 180)). Under the mirrored ancestor: resize cursors show flipped 180° (NW ↔ SE), rotate handle drawn at the bottom instead of the top. Pre-PR the ancestor walk didn't exist, so angle stayed at the element's own (typically identity, 0°) and cursors were correct.
Ancestor walk in readElementTransformSnapshot is O(depth) getComputedStyle per RAF. domEditOverlayGeometry.ts:151-156 walks every ancestor to <html> calling win.getComputedStyle per node — runs on every orientedOverlayRect invocation, i.e. every RAF while a selection exists. Not asset-flicker-vicinity (no memo/render/list-key impact), just per-frame cost proportional to DOM depth. Doc comment claims a data-composition-id stop condition but the loop doesn't enforce one; would be nice to actually short-circuit there.
applyUrlSelection isn't cancellable across rapid hashchanges. useStudioUrlState.ts:147-162 — the IIFE isn't guarded by a request-generation ref, so two hashchange events in flight can interleave and the later hash's applyMarqueeSelection can be overwritten by the earlier one that finished second. Return value is true synchronously ("doc ready") while the real work is still racing.
lastGroupPositions in createGroupDragMover leaks across gestures. groupDragMove.ts:28 — closure lives with the mover instance created once at useDomEditOverlayGestures.ts:100; lastGroupPositions = {} never resets when a new group drag starts. Debug-only (feeds findNonRigidMembers → logDrag("drift", ...)), but drift logs on frame 1 of gesture N reflect gesture N-1's final positions. Reset in the mover's start path.
Debug channels have no discoverable index. studioDebug.ts:1-3 documents opt-in via hf-<name>-debug but the only way to know select/drag/reload/resize are the valid <name>s is to grep for makeStudioDebugLogger(. A one-line // Live channels: reload, select, drag, resize (resize still hand-rolled — pending migration) at the top of studioDebug.ts would prevent silent typos (hf-selection-debug never fires and nothing complains).
resizeDebug.ts was NOT migrated to the factory. resizeDebug.ts:5-24 still hand-rolls the same hf-<name>-debug contract that makeStudioDebugLogger now owns. Cleanup-in-follow-up territory; naming so it doesn't get lost.
logDragMove increments moveN before checking enabled (dragDebug.ts:15-18) — sibling resizeDebug.ts:27-31 gates with if (!isEnabled()) return first. Cheap; consistent with the lazy-thunk invariant this PR-family cares about.
logDragSettle builds readDragPositions(elements) eagerly (dragDebug.ts:73-83) — schedules three setTimeouts on the iframe window regardless of hf-drag-debug state. Factory supports thunks; use them.
What lands cleanly
- Mirror + members-only-when->1 shape — the docstring at
domSelectionTimelineMirror.ts:12-23is exactly the kind of "why this ordering matters" note that saves a future contributor from a rediscovery cycle; the concern above is a case where it noticed the shape but the composing-hook doesn't handle the single-select-collapse output cleanly. Same shape as[[feedback_dispatch_first_ordering_race]]. selectionIdsMatchin both directions —useTimelineSelectionPreviewSync.ts:31-49— the comment "Compare as sets in BOTH directions: length equality misreads duplicates" is precisely right; two DOM children resolving to the same clip id would falsely match on a length check.- Losing-primary re-resolves the group before wiping —
useDomSelection.ts:411-421— right shape for "a group is a set, not a scalar with an anchor," matches the[[project_hf_hf_id_contract_end_to_end]]primary-key-plus-fallback pattern. - Ancestor-transform composition for selection geometry —
domEditOverlayGeometry.ts:142-161— the compose walk is the correct fix for "selection box sized under the wrong transform"; nit above aboutgetComputedStylecost, but the shape is right. - Debug-factory lazy-thunk preserved —
studioDebug.ts:9-27— the#3137R1 lazy-thunk fix survives the refactor into the shared factory. - URL selGroup round-trips — encoding at
studioUrlState.ts:149-151, decoding at:74-80, test atstudioUrlState.test.ts:160. Members dropped rather than failing the others is the right resiliency default; concern above about primary-vs-member resolver divergence remains.
What I didn't verify
- Manual reproduction of the empty-set-clear-canvas trace in the running Studio (would need a live iframe + user gesture sequence; the analysis is code-level).
- Whether
applyMarqueeSelectionfrom a URL restore that yieldsmembers=[primary]produces different post-restore group state thanapplyDomSelection(primary, {revealPanel:false})in practice (seeuseStudioUrlState.ts:158-160). - CI has one CodeQL JS analyze + Windows-render/tests IN_PROGRESS at review time. Full green wasn't reached before I read.
Series note: #3138 sits on #3137's write-receipt base; the whole selection surface benefits from the write-token discipline downstream (refreshDomEditSelectionFromPreview re-resolving after receipts consumed). Preview-fix slice reads well as a batch: #3137 (write-receipts) → #3138 (selection) → #3139 (drag one-request) → #3140 (resize hold). LGTM from my side; the top concern above wants a look before land.
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R1 review
Verdict: APPROVE (high confidence). Well-crafted PR — Miguel identifies six distinct multi-selection defects (shift-click misresolution, marquee drops non-first, group erases on timeline sync, dropped group deselects, marquee refuses to start off-canvas, URL loses group) and lands them as small, testable, individually-motivated commits. The core durability contract is sound: the timeline store is single-source-of-truth, and announceTimelineSelection publishes the members set BEFORE the anchor call so preserveSet: true finds the anchor in-set and preserves rather than empties. Two prerequisite geometry fixes (transform accumulation + measured drag mapping) are ordered first, which is right — the rest depends on the overlay reflecting where the element actually paints.
P1 blockers
None.
P2 non-blockers (follow-ups, not blocking)
P2-1. Anchor-null still empties the just-published members set — packages/studio/src/hooks/domSelectionTimelineMirror.ts:644-645.
The mirror publishes members, then calls setSelectedTimelineElementId(anchor, { preserveSet: true }). The store's implementation (playerStore.ts:526-533) treats preserveSet: true with id === null as "wipe the set" (options?.preserveSet ? new Set<string>() : ...). Scenario: user has A selected; shift-clicks span C where C has no timeline-row ancestor. members = [A_id], anchor = null. First call publishes {A_id}. Second call — id is null → falls through the guard to new Set<string>(). useTimelineSelectionPreviewSync.ts:1035 then sees selectedIds.length === 0 while currentIds.length > 0 and clears the canvas.
Miguel's mirror comment acknowledges this in-code, and behavior matches pre-PR for the same case, so it is not a regression. But it also is not fixed by the durability rework. Cheapest fix: if (anchor === null) return; after publishing the set, or a keepSet: true store option. Follow-up ticket, not a blocker.
P2-2. Ref mutation during render — packages/studio/src/hooks/useDomSelection.ts:474.
refreshDomEditGroupSelectionsFromPreviewRef.current = refreshDomEditGroupSelectionsFromPreview; written during render to break mutual-recursion between the single-refresh and group-refresh callbacks. Discouraged by React docs (concurrent-mode-hostile). Safe in practice because the assigned value is stable via useCallback and the ref is read only from event handlers, but strict-mode double-render or a discarded render could theoretically leave the ref pointing at a stale closure. Fix: wrap in useLayoutEffect(() => { ref.current = cb; }, [cb]). Follow-up.
P3 nits
packages/studio/src/components/editor/domEditOverlayGeometry.ts:2270-2275— walk isfor (…; node; node = node.parentElement), which continues past the[data-composition-id]root all the way todocumentElement. Comment says "The walk stops at the composition document's root" — code doesn't. In practice compositions don't transform<body>/<html>, so the difference is nil. Update comment or add anode === compositionRootbreak.- Same site —
readElementTransformSnapshotis called every frame during drag viaorientedOverlayRect, and now issuesgetComputedStyle(ancestor)for each parent. For a 5-deep DOM in a 3-member group that's ~15 style reads/frame. Likely fine but worth a spot-check on the heavier regression-shards scenes. packages/studio/src/components/editor/marqueeOutsideCanvas.test.ts— assertsrectsOverlap, but the behavior change is inhandleOverlayPointerDownatDomEditOverlay.tsx:1655-1678(dropped theinCompguard). Consider an integration test that drives a pointer down at negative overlay coordinates and asserts the marquee ref gets seeded.packages/studio/src/utils/dragDebug.ts:76-82—logDragSettleunconditionally schedules threesetTimeouts per drop even when the debug flag is off; log calls inside are no-ops but the timeouts still schedule and their closures pinelements. Guard withisEnabledor move the schedule inside the logger callback.packages/studio/src/utils/studioUrlState.ts:187-189—selGroupis JSON-serialized. URLs with 20+ selector-based members can approach the 2000-char browser cap. Not a blocker; a compression scheme is the follow-up if it hits.
Per-lens findings
- Durability semantics — Persist across shift-add, marquee, timeline sync (via
preserveSet+members-first ordering), URL hash (viaselGroupJSON), preview-doc replacement (viarefreshDomEditGroupSelectionsFromPreview), group drop (viasuppressNextBoxClickRef). All four channels traced. Only edge case is P2-1. - Selection-set data structure —
Set<string>keyed by timeline element ID (viafindMatchingTimelineElementId+findTimelineIdByAncestorfallback). Both id-based and selector-based DOM selections resolve to the same timeline ID when they share a row ancestor. No issue. - Element-identity keying — Post-
e8a3e3a, URL group isArray<{sourceFile, id, selector, selectorIndex}>— id-less selector-based members round-trip. Prior commit'sgroupIds: string[]gap was the same shape as the flat-inspector cluster; Miguel closed it in the final commit. No remainingel.id ?? el.selectorshorthand. No issue. - Concurrent-mutation safety —
useDomEditPreviewSync.ts:1195-1198catches "primary lost, group survived" and re-resolves.refreshDomEditGroupSelectionsFromPreviewdrops missing members and keeps survivors. Symmetric with URL restore. No issue. - Range/marquee interaction — Marquee gate removed; hit-test was always in overlay space and never clipped.
useMarqueeGesturesstill owns marquee lifecycle. No regressions. useEffectstate-syncing — No newuseEffect(setState, [prop])patterns.- Fast Refresh / HMR — New non-component modules export functions only.
- Undo/redo — Not touched; selection is not part of history.
- Test coverage — Strong; asserts on persisted store side-effects. Gap: no integration test for off-canvas marquee-start (P3).
- CI — 27 in-progress at review time; prior head at
92c8121was all-green on comparable checks. No failures.
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R2 re-verify @ 9e3ac930e
Verdict: APPROVE. Both P2 findings fixed with well-thought-out approaches. Most P3 nits also fixed. Clean pass.
Per-finding delta:
- P2-1 (anchor-null wipes just-published members): FIXED.
packages/studio/src/hooks/domSelectionTimelineMirror.tsnow computestimelineAnchor = anchor ?? members[0] ?? null, publishes the union set, thenif (!timelineAnchor) return;before thesetSelectedTimelineElementId(anchor, { preserveSet: true })call. Canvas-only primary with surviving timeline members → falls back tomembers[0]and preserveSet works; canvas-only primary with no timeline members → early return preserves the existing set. Richer than my R1 suggestion (just short-circuit) — keeps the timeline visualization coherent when some members still have rows. Confirmed againstuseDomSelectionSelectionGuards.test.tsregression: fresh single-click on a non-member now collapses to that one id rather than emptying the set. Note: commit7c837cea6aalone didn't fully close this; the complete fix arrived in9e3ac930e6. - P2-2 (ref mutation during render): FIXED.
packages/studio/src/hooks/useDomSelection.ts:487-489moves the assignment intouseEffect(() => { refreshDomEditGroupSelectionsFromPreviewRef.current = refreshDomEditGroupSelectionsFromPreview; }, [refreshDomEditGroupSelectionsFromPreview]). UsesuseEffectrather than my suggesteduseLayoutEffect; safe here because the only consumer (line 430) reads inside an async user-event-driven callback that always runs after commit.
P3 nits status:
- Composition-root walk stop drift: FIXED —
if (node.hasAttribute("data-composition-id")) break;now matches the doc-comment. getComputedStyle(ancestor)per-frame cost: unchanged; cost now bounded by the added root-stop, but not cached across frames. Informational only.marqueeOutsideCanvas.test.tsasserting wrong thing: FIXED via deletion; behavior now covered by broader tests in the selection guards suite.dragDebug.ts:76-82unconditionalsetTimeout: FIXED —logDragSettlenow wraps the setTimeouts insidelogDrag(stage, () => { ... })which short-circuits on!enabledbefore invoking; same treatment forlogDragMove.studioUrlState.tsselGroup URL length: unchanged — actually slightly worse since group members now serialize{sourceFile, id, selector, selectorIndex}rather than bare ids (~3-10× per member). Legacy CSV fallback preserves back-compat. Small/medium groups safe; 25+ members with long selectors can approach older-browser caps. Informational.
Two info-tier observations from the incremental diff (non-blocking):
timelineAnchor = anchor ?? members[0]picks whichever orderinggroup.map(timelineIdFor)produces when canvas primary lacks a timeline row; if group order isn't stable across re-runs, displayed anchor could differ across mounts. Not a correctness bug — just noting the state-derivation dependency.useEffect(vsuseLayoutEffect) leaves an async gap between render and effect whererefreshDomEditGroupSelectionsFromPreviewRef.currentis still the initial no-op. Not exploitable given current call sites (all async, user-driven); worth documenting alongside the effect if a future caller reads it synchronously.
CI: all completed required checks SUCCESS; regression-shards and a few Windows/JS jobs still IN_PROGRESS. The four apparent fail rows in gh pr checks are matrix-template names from prior cancelled runs superseded by newer pushes — no real failures at head.
Stamp holds pending in-progress checks completing green.
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Delta-reviewed 92c812131..9e3ac930e against prior R1 findings.
MAIN concern from R1 is fixed cleanly, at the right seam. The mirror in packages/studio/src/hooks/domSelectionTimelineMirror.ts:49-72 now sets the timeline set BEFORE anchoring — computes publishedMembers = new Set(members), force-adds the anchor at :52 (if (anchor) publishedMembers.add(anchor)), publishes the set with setTimelineSelectionSet(publishedMembers) at :70, then finally calls setSelectedTimelineElementId(timelineAnchor, { preserveSet: true }) at :72. That inverts the trap: the store's preserveSet gate at playerStore.ts:526 (Boolean(options?.preserveSet && id && s.selectedElementIds.has(id))) now returns TRUE because the id was just added to the set, so the else-branch that empties the set is unreachable for the fresh-click case. The doc block at :13-24 names the fix in its own words ("Announcing only the primary therefore drops every other member. Worse, anchoring with preserveSet on an id the set does not yet contain empties the set outright, and an empty set syncs back as 'nothing is selected'"). Trace: marquee [a,b] → ids={a,b}; single canvas-click on unrelated d → mirror sets {tl_d}, then anchor to tl_d with preserveSet, store has(tl_d) true, ids stays {tl_d}, sync sees selectedIds=[tl_d] non-empty, no wipe. ✅
Also confirmed: the gate at :69 (if (group.length > 1 || !getTimelineSelectionSet().has(timelineAnchor))) means a late async primary that already belongs to the live set (post-fetch resolution of a preserved anchor) skips the set-publish and just re-anchors — that's what the comment at :66-68 is protecting.
One subtle new risk and a few smaller notes below.
Concerns
Canvas-only primary + timeline-row group member → anchor fallback silently swaps the primary. domSelectionTimelineMirror.ts:50, 53 — when the primary is a canvas-only element with no timeline row, anchor = timelineIdFor(primary) = null. The fallback timelineAnchor = anchor ?? members[0] ?? null at :53 picks the first timeline-row member as the anchor when the primary has none. That publishes the member's id as the timeline anchor, and downstream useTimelineSelectionPreviewSync.ts:48-50 compares currentAnchor (resolved from the canvas-only primary → null) against wantedAnchor = members[0], detects the mismatch, and re-syncs — quietly replacing the user's canvas-only primary with the timeline-row member as the new primary. In practice: user selects a canvas-only element P and shift-selects a timeline-row element M as a group; the mirror silently promotes M to primary. The comment at :66-68 and the early-return at :65 (if (!timelineAnchor) return;) cover the "no timeline row at all" case cleanly, but the "primary has none, but at least one member does" case slides into the fallback path without saying so. Neither groupDropKeepsSelection.test.ts (which asserts suppressNextBoxClickRef.current === true, not primary-preservation) nor the new "canvas-only anchor fallback" test in useDomSelection.test.ts:148-173 (asserts store-call args, not downstream sync) covers this transition. Cheap fix: either preserve the null anchor for the mixed case (falling through the early-return) and let the store carry a null-primary + non-empty-set, or announce the primary-swap intentionally in a comment so the next contributor knows the fallback is by design.
What Miga fixed cleanly
URL primary/member resolver divergence. useStudioUrlState.ts:104-120 — new findUrlSelectionElement delegates to findElementForSelection(doc, {sourceFile: target.sourceFile ?? fallbackSourceFile, ...}, activeCompPath). resolveUrlSelections at :144-149 threads fallbackSourceFile = selection.sourceFile ?? "" (the primary's sourceFile) into every member lookup. Raw doc.getElementById is gone. Homonym collision across source files is closed.
Silently-added snap-travel gate now called out. snapEngine.ts:5-22 defines SNAP_ENGAGE_TRAVEL_PX = 4 and snapEngagedForTravel(dx, dy) with a doc block explaining the "pick a selection up and it teleports" bug; applied in groupDragMove.ts:40-43 and via disabledForTravel on resolveSnapAdjustment at snapEngine.ts:381-385. Direct test at snapEngageTravel.test.ts (66 lines). Named in commit 1d36f3ea0: "fix(studio): stop snapping from moving a selection you have not dragged yet". Fix and provenance both there.
Nits — verdict per prior R1 item
- marqueeOutsideCanvas.test.ts removed — FIXED (consolidated). Case moved to
DomEditOverlay.test.ts:331-366("starts a marquee from outside the composition frame") which exercises the overlay component itself, not just the purerectsOverlaphelper — strictly better coverage. rotationDegreesFromMatrixon mirrored ancestor — FIXED.domEditOverlayGeometry.ts:171-185now computes bothfromX = atan2(b,a)andfromY = atan2(-c,d), and whendeterminant < 0 && Math.abs(fromY) < Math.abs(fromX)returnsfromY. Comment explains the equivalence-under-reflection.- Ancestor walk O(depth)
getComputedStyle— NOT-FIXED.isElementVisibleThroughAncestorsatdomEditingDom.ts:33-50still walksparentElementcallingwin.getComputedStyleat every level. Nothing in R2 touches it. Fine to defer — it was a nit and hasn't shown up as a hot path. applyUrlSelectioncancellable across hashchanges — FIXED.useStudioUrlState.ts:186selectionApplySeqRef = useRef(0),:208const applySeq = ++selectionApplySeqRef.current, thenisCurrent: () => applySeq === selectionApplySeqRef.current(:241) threaded intoresolveUrlSelections; bails at:140and:151on stale seq. Monotonic counter, no AbortController — same semantics.lastGroupPositionsleaks across gestures — FIXED.groupDragMove.ts:28-29holds the map + gesture in the mover's closure;:74-77resets on gesture identity change (if (groupG !== lastGesture) { lastGesture = groupG; lastGroupPositions = {}; }).resizeDebugnot migrated to factory — FIXED.resizeDebug.ts:4-6nowimport { makeStudioDebugLogger },export const logResize = makeStudioDebugLogger("resize"). MatchesstudioDebug.ts:13-30.logDragMove/logDragSettlebuild-before-check — FIXED.dragDebug.ts:15-19logDragMovepasses an arrow-thunk() => { moveN += 1; return moveN % 8 === 1 ? {...} : null; };studioDebug.ts:23-25gates onif (!enabled) return;before invoking.logDragSettleat:79-97also arrow-thunk, only schedules the+120/+400/+900mstelemetry setTimeouts when enabled. Same pattern forlogResizeMove/logResizeSettle.
What lands cleanly
- Members-before-anchor mirror order (
domSelectionTimelineMirror.ts:49-72) with a doc block that names the trap it closes. - Only one production call site of
preserveSet: truein the codebase — the mirror — and it is now safe by construction. Test call-sites inuseDomSelection.test.tsare contract locks, not new callers. snapEngageTravel.test.ts:55-63verifies snap still applies whendisabledForTravelis unset, so the gate doesn't accidentally disable snap in the intended paths.
The subtle-swap concern in the canvas-only-primary + timeline-row-member case is the only thing worth naming here; everything else lands cleanly.
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Re-verified bc1c77bb4 against prior R2 (9e3ac930e).
Every file in this PR's own scope is byte-identical to the prior R2 head — the delta at this SHA is stack drift from the fileWatcher fix that landed in #3137, nothing in #3138's own scope moved. Prior R2 verdict stands unchanged: main R1 concern (single-canvas-click after multi-select wiping canvas) fixed cleanly via publish-set-before-anchor in domSelectionTimelineMirror.ts:49-72; one subtle new risk in the canvas-only-primary + timeline-row-member mixed case (fallback timelineAnchor = members[0] silently promotes member to primary through the sync hook) named at review 4892125122 — non-blocking follow-up.
No new findings.
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R3 re-stamp @ bc1c77b — Byte-clean rebase on #3137 R3 (f1de808). Own-delta against parent (f1de808e7...bc1c77bb4) = 33 files with blob SHAs and +/- counts identical to R2 own-delta (4d2a48ae6...9e3ac930e); no code change to #3138 introduced by the rebase, only the fileWatcher burst-fix propagated up from #3137. Prior R2 approval stands. — Via
…ally paints under The box around a text layer inside the playground card stopped mid-word. The layer is 260px wide and paints 313, because its parent carries `scale(1.2)`, and the chrome read only the element's OWN transform. The top-left looked right, since the corners are anchored to the real bounding rect, so only the right and bottom edges fell short, by exactly 1/1.2. The same read decides whether to draw the box rotated at all, so an element whose parent is rotated got an upright box over a rotated one. The transform is now accumulated from the element up to the composition root. Only the linear part matters: each transform's origin contributes translation, and translation is already discarded by matching the corners to the element's bounding rect, so composing the matrices is enough and no per-ancestor origin has to be unpicked. The walk stops inside the composition document, because the canvas zoom lives on the iframe in Studio's own document and is applied separately. The fake DOMMatrix the geometry tests use gained the `multiply` it now needs.
… one assumed An element that had never been dragged skipped the movement measurement and took the canvas zoom as the whole screen mapping. Nothing above the element was considered, so any parent transform broke the drag: a card at rotationY 180 with scale 1.2 maps a rightward drag to -1.2x the zoom, meaning the text walked LEFT while the overlay followed the pointer, and the overlay only snapped onto the text at drop, when it re-measured. Measured on the live element in that card: one unit of drag offset moved it -0.757 px on x and +0.757 on y, where the skipped path assumed +0.631 on both. The measurement it skipped already handles this — it moves the element, watches where it lands, and inverts that, which is right for rotation, mirroring, scale and perspective alike. So the special case is gone and every drag measures. Same element after: a 120x80 pointer drag moves it 120.3x80.2. Rewrote the test that asserted the skipped path's identity matrix for an unmovable element. It now asserts the honest outcome: an element with no measurable movement is reported unmeasurable whether or not it carries a path offset, and the caller's existing fallback covers it.
…last one hovered Shift-click read the hover cache and used it without checking what it described. That cache is filled asynchronously as the pointer moves, so passing over one element on the way to another leaves it naming the element you left. The shift-click then added THAT element, and because the same branch prevented the default and set the suppression flags, the mousedown path that would have resolved the point correctly never ran. Multi-select looked like it grabbed things at random, or like it did nothing. Reproduced on the canvas with a trace: hover #card, shift-click #dot-b, and the group gained #card. Same gesture after: the guard rejects the cache, the mousedown path resolves the point, and the group gains #dot-b. The cache is still used when it is provably about the point clicked, including when it names a clip ancestor of the element there, so the fast path survives for the common case of clicking straight at something. Adds `hf-select-debug` (localStorage, off by default) recording which selection branch ran and what it decided, and pulls the flag/format shared with `hf-reload-debug` into one place rather than copying it.
The marquee built the group correctly and then threw it away. It announced only the primary to the timeline, and the timeline is the source of truth for what is selected: the sync back to the canvas saw one selected id against a group of several, decided the canvas was stale, and replaced the group with that single element a moment after the drop. Drag a box around four things, get one. The whole set is announced now, and the primary goes in as its anchor rather than as a new single selection, so the set it just joined survives. This is the same reason the single-select path already anchors with preserveSet. A test drives applyMarqueeSelection with two elements and asserts both reach the timeline; it fails against the old single-id announce.
Every canvas selection is mirrored onto the timeline, and the timeline syncs back — whatever it holds replaces the canvas selection a moment later. The mirror announced only the primary and anchored it with preserveSet, but preserving a set that does not contain the id empties the set, and an empty set syncs back as "nothing is selected". Adding a second element, or re-resolving a group after moving it, could therefore drop the whole selection rather than keep it. One helper now owns the mirror: publish the members, then anchor. A single selection keeps the previous contract deliberately, so a late async primary still cannot collapse a live group and a fresh click still collapses a stale one. The group re-resolve path also gains the ancestor id fallback the other callers already had — without it a member with no direct timeline row resolved to null and deselected everything. Two tests: a second element joining a selection, and a marquee, both assert the full set reaches the timeline. Both fail against the announce-the-primary-only version.
A drag that jumps is a position that changed without the pointer asking for it, and nothing on that path says anything today, so the frame it diverges can only be guessed at. `hf-drag-debug` (localStorage, off by default) records the whole gesture: the mapping and start position each member got, the pointer delta against the delta actually applied on every eighth move, what each member was told to commit, and where they all sit at the drop, once the commit resolves, and 120/400/900ms later. That last group is the point of it. The source write, the preview reload and the timeline resume all land within a few frames of the drop, and any of them can put the elements back where they started before the new position arrives — a snap-back shows up as a settle sample reverting to the gesture-start reading. A gap between `pointer` and `applied` instead means snapping pulled the group off the cursor, which is a different fault with a different fix.
The drag trace showed the group landing exactly where it was dropped and staying there — no snap-back at any settle sample, and the pointer and the applied delta never more than 2px apart — but two milliseconds after the drop the selection was cleared with seven members still in it. The clear comes from the timeline sync deciding the timeline holds nothing, and that branch said nothing. It says so now, along with whether it is about to act on it. The mirror alongside it reports how many members it managed to publish and whether the anchor was among them, because a member with no timeline row of its own resolves to null and is dropped silently — publish none and the sync reads it back as an empty selection.
After a move the preview re-syncs and the selection is re-resolved against the new document. When the primary could not be found there, both re-resolve paths cleared the entire selection — so a group of five, all still on screen, was deselected because one of them failed to resolve. The trace showed the clear landing 600ms after the drop with five members still held, and the timeline sync running afterwards on an already-empty canvas, which ruled it out as the cause. A live group now re-resolves as a group and keeps whoever survived, picking a new primary from them; it only clears when nobody did. That is what refreshDomEditGroupSelectionsFromPreview was written for — it existed and was never called. Both clears also say which one they are and how many members were held, so if this is not the last of it the next trace names the path immediately.
… that breaks away A link to a bug hit with several elements selected only reproduced one of them, so the report read as "works for me". The hash now carries the rest as selGroup and reopens the whole selection; members whose element is gone are dropped rather than failing the others. Verified end to end in a real browser: select three, copy the hash, open it fresh, the same three come back. The drag trace also gains a rigidity check. A group moves as one object, so every member travels the same distance; one that does not IS the fault. Drift was being computed but only printed on every eighth frame, which is exactly how a single-frame divergence hides — it now prints on the frame it happens. The frame handler moves to its own module on the way past. It had grown a snap block and a trace block inside a function already juggling four gesture kinds, and it was over both the complexity and file-size gates. Not fixed: the jump itself. Two headful runs driving a real group drag showed the members staying rigid to the pixel, at the drop and 900ms after, so I have not reproduced it yet and will not guess at a fix.
…ed yet Your log caught it on the first frame of the drag: pointer "0,0", applied "4,-3", and all four members jumped 12,-8 composition px before the pointer had moved at all. An element resting within the 6px snap threshold of a guide is already snappable, so the snap computed on frame one closes that gap immediately — picking the selection up moves it. Snapping now sits out until the gesture has travelled the same 4px a drag needs to count as a drag rather than a click, on both the group and single-element paths. Nothing below that distance moves anything, and a real drag snaps exactly as before. The test builds a box resting 4px from a guide and asserts the ungated call still returns dx 4 — the very displacement from your log — while the gated one returns 0 for a pointer that has not moved.
Your Jam confirmed the first-frame jump is gone — pointer "0,0" now reads applied "0,0" — and caught what was left: two milliseconds after each drop, a `[hf-select] clear` with the group still holding three, then four members. Every pointerup trails a click. The group gesture ref is cleared before the commit runs, so by the time that click arrives the box no longer looks busy and it reaches the canvas as an ordinary click — landing in the gap between the members, resolving to nothing, and clearing the selection the drag just moved. The under-threshold path already ate that click; the committed path never did. The flag is now set before the two paths diverge, so neither can forget it. The test drives a real pointerup through the handlers and fails on the committed path with the flag moved back down.
…the frame An element dragged past the edge sits out in the grey, and the rubber band refused to start there — it only began when the press landed inside the composition rect. The one gesture that could reach those elements could not be begun near them, so the timeline was the only way to select something plainly visible on screen. The collecting half never had that limit: it compares rects in overlay space and never clipped to the frame, so those elements have always been selectable once the band could begin. Only the start gate had to go. A press in the grey that never travels still commits an empty selection, which is the deselect it used to be, so the old behaviour of clicking out there to clear is unchanged.
The selection work above pushed four files past the 600-line gate. Same split the branch made later, landed with the changes that caused it.
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Landed in #3146 — same commits, on an unstacked branch. GitHub refuses base retargeting and admin merge on a stacked PR, and the async merge endpoint it does allow does not apply the ruleset bypass, so this could not be merged in place. All content is on main. |
What
Selecting several elements on the canvas works and stays selected: shift-click, marquee, timeline sync, and a URL that carries the whole selection.
Why
Multi-selection was broken in several independent ways. Shift-click added whichever element was hovered last rather than the one under the pointer. A marquee kept only the first element it caught. A group erased itself when the timeline synced back. Dropping a group deselected it. A marquee could not start outside the composition frame, so elements off-canvas were hard to reach. And a link to a bug hit with several elements selected only reproduced one of them, so reports read as "works for me".
How
The timeline is the source of truth for selection, and the canvas announces into it rather than holding a competing copy. Members are published only when there is more than one, since preserving a set that does not contain the id empties it. Losing one member re-resolves the group instead of clearing it. Snapping waits for the gesture to travel before it engages, so it cannot move a selection you have not dragged yet. The hash carries the rest of the selection as selGroup and reopens it; members whose element is gone are dropped rather than failing the others.
Two gesture-geometry fixes come first, because the rest rests on them: the selection box is sized by the transform the element actually paints under, and a drag maps screen movement through the element's real ancestor transforms rather than assuming canvas zoom.
The frame handler moves to its own module on the way past. It had grown a snap block and a trace block inside a function already juggling four gesture kinds, past both the complexity and file-size gates.
Test plan
Part of a stack re-cutting #3077, which stays open as the reference for the whole tree. Preview fixes land first, then the rich-text feature.