fix(deps): update mod-fontawesome to v6.0.2 for deterministic icon sprites#2031
Merged
Merged
Conversation
…rites Icons register in the SVG symbol sprite in first-use order, which races across pages when the first use sits inside a cached partial. Two builds of an unchanged site could emit byte-different sprites on many pages, breaking byte-level build comparison. mod-fontawesome v6.0.2 sorts the deduplicated symbols so identical icon sets emit identical bytes. Verified on the exampleSite: two consecutive builds are now fully byte-identical (previously sprites could reorder between runs). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
✅ Deploy Preview for gethinode-demo ready!
To edit notification comments on pull requests, go to your Netlify project configuration. |
Collaborator
Author
|
🎉 This PR is included in version 3.2.5 🎉 The release is available on GitHub release Your semantic-release bot 📦🚀 |
This was referenced Jul 15, 2026
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Summary
Bumps mod-fontawesome to v6.0.2, which sorts the SVG symbol sprite (gethinode/mod-fontawesome#335).
Icons register in the sprite in first-use order, which races across pages when the first use sits inside a cached partial (
partialCachedexecutes on whichever page renders it first). Two builds of an unchanged site could therefore emit byte-different sprites on many pages, making byte-level build comparison unreliable — something we want as a regression gate for upcoming build-performance work.Verification
Two consecutive
hugo --gc --minify -s exampleSitebuilds with v6.0.2 are fully byte-identical (806 files, zero diffs). Symbol sets per page are unchanged — order-only.🤖 Generated with Claude Code