Signpost: Add non-directional variant #2933 - #2936
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manuq
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This is looks really promising! It works, I'm only requesting code improvements.
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Test build no longer available. |
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Thanks for the feedback. Undid the edit to the third party sprite, and moved the edited sprite to the non-cc0 folder. |
Sorry for confusing you in #2936 (comment) . As you can see, English is not my native language :) I wanted to say that the change was fine. For context:
Don't worry, I will revert the commit and merge, since I caused the confusion.
Looks good. Thanks! |
This StoryQuest had the scene duplicated.
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The other signpost scene changed here was a duplicate in a StoryQuest. Since there weren't any customizations, I went ahead and replaced the single instantiation by the main one, and removed it. |
Updated the sign sprite to include a non-directional variant.
Updated the
update_appearance()function in the sign scene to use the correct frame when setting thedirectionvariable.Resolves: #2933