feat: Improve QR scanning reliability for dark borderless codes - #759
feat: Improve QR scanning reliability for dark borderless codes#759AntonioVentilii wants to merge 16 commits into
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Use the BarcodeDetector API polyfill (backed by the same ZXing C++ WASM engine) instead of zxing-wasm directly. This simplifies the component by removing the hidden canvas — BarcodeDetector.detect() accepts the video element directly. Made-with: Cursor
…des (#12162) # Note This PR is a fork of dfinity/gix-components#759. Awaiting that review, we simply copy the components in our repo and add it to the next release, since it is a time-sensitive issue. # Motivation The QR code reader was using `html5-qrcode`, which has a known issue with inverted (dark-themed, borderless) QR codes on mobile — they simply cannot be scanned. The library is also unmaintained. Known upstream issues: - mebjas/html5-qrcode#766 - mebjas/html5-qrcode#468 - mebjas/html5-qrcode#94 Since the root cause is a limitation of `html5-qrcode` itself (no support for inverted QR codes), and the library is no longer maintained, this PR replaces it with [`barcode-detector`](https://www.npmjs.com/package/barcode-detector) — a [Barcode Detection API](https://developer.mozilla.org/en-US/docs/Web/API/BarcodeDetector) polyfill powered by ZXing C++ WebAssembly under the hood. The underlying engine natively supports inverted code detection (`tryInvert` is enabled by default). We tested it manually on a mobile device and dark borderless QR codes are now successfully scanned. Thanks to @sea-snake for the tip! # Changes (copied from gix-components's `QRCodeReader`) - Removed the `html5-qrcode` dependency entirely in component `QRCodeReader`. - In component `QRCodeReader`: - Camera access is now handled directly via the browser `navigator.mediaDevices.getUserMedia` API, requesting the rear-facing camera (`facingMode: "environment"`) at up to 1920×1080 resolution. - The video feed is rendered in a native `<video>` element. - QR decoding uses the standard `BarcodeDetector` API (via `barcode-detector/ponyfill`). A detector instance is created with `formats: ["qr_code"]` and `detector.detect(videoElement)` is called at ~10 fps via `setInterval(scan, 100)`. The polyfill accepts the `<video>` element directly — no intermediate `<canvas>` needed. - A frame-processing guard (`isProcessingFrame`) prevents overlapping decode calls. - Cleanup on destroy properly clears the scan interval and stops all media tracks. - The scan overlay is now implemented with a `.scan-overlay` container with a `.scan-region` box using `box-shadow` to mask the surrounding area and a border styled with the primary color. This replaces the old `:global(#qr-shaded-region)` overrides that targeted `html5-qrcode`'s internal DOM. - Updated the library reference in the QR code reader docs page from `jsQR` to `barcode-detector`. - Added `barcode-detector@^3.1.1` to dependencies and removed `html5-qrcode`. # Tests Manual testing on mobile: dark borderless QR codes are now successfully scanned (this was the main validation, as the core issue only reproduced on real mobile devices). <img width="1071" height="1428" alt="IMG_5315" src="https://github.com/user-attachments/assets/f25cbe60-3d92-472c-917e-ffdfb5f1b343" /> <img width="1179" height="2556" alt="IMG_5314" src="https://github.com/user-attachments/assets/6fd3d30d-2080-4464-8263-80ce3d544698" />
yhabib
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Left some small questions/nits.
- Can you add the CSP comment?
- Do you know how this new dep. impacts the bundle size?
| .scan-region { | ||
| width: min(90cqw, 90cqh); | ||
| aspect-ratio: 1; | ||
| box-shadow: 0 0 0 9999px white; |
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[question] have you tested this with a dark theme? I don't think it adapts well 🤔
| const [qrResult] = results; | ||
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| if (nonNullish(qrResult)) { | ||
| dispatch("nnsQRCode", qrResult.rawValue); |
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[question] Is it intended to keep pushing events even after successful one? should it not stop? do you know how it worked with the previous library?
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Kept as is for parity: the old html5-qrcode success callback also fired on every decoded frame and never stopped itself, and consumers close on the first event, which destroys the component and stops the loop. Happy to make it stop after the first hit if you'd prefer — leaving this thread open for your call.
🤖 Addressed by Claude Code
…ing-reliability-for-dark-borderless-codes # Conflicts: # e2e/busy-screen.e2e.ts-snapshots/Should-hide-spinner-1-Google-Chrome-linux.png # package-lock.json # package.json # src/lib/components/QRCodeReader.svelte
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✅ No security or compliance issues detected. Reviewed everything up to cd5de3b. Security Overview
Detected Code Changes
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- Release the camera stream when the component has no video element, instead of leaving it running. - Replace setInterval with a self-scheduling setTimeout so a slow detection cannot pile up frames, and drop the now-redundant isProcessingFrame guard. - Document the CSP requirements (wasm-unsafe-eval, and the jsDelivr origin the .wasm is fetched from by default).
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Answers to the two questions from the review: 1. CSP — added, both as a comment at the import site and a new Content Security Policy section in the component docs. Two requirements for consuming apps:
The CDN default is worth an explicit decision rather than just a doc note — for a wallet UI it means a third-party request on every scan. The docs now show how to serve the binary from your own origin via 2. Bundle size — measured, and it moves in opposite directions for JS and WASM:
So the JS shipped from our own origin drops by roughly 1 MB, and the decoder payload becomes a 1.09 MB WASM binary loaded lazily on first scan from a third party. Both libraries only load the decoder when the reader mounts. 🤖 Addressed by Claude Code |
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Motivation
The QR code reader was using
html5-qrcode, which has a known issue with inverted (dark-themed, borderless) QR codes on mobile — they simply cannot be scanned. The library is also unmaintained.Known upstream issues:
A first attempt (#757) tried to fix this by increasing the scan region tolerance within the same library, but that approach still failed on mobile (see test results in that PR).
Since the root cause is a limitation of
html5-qrcodeitself (no support for inverted QR codes), and the library is no longer maintained, this PR replaces it withbarcode-detector— a Barcode Detection API polyfill powered by ZXing C++ WebAssembly under the hood. The underlying engine natively supports inverted code detection (tryInvertis enabled by default). We tested it manually on a mobile device and dark borderless QR codes are now successfully scanned.Thanks to @sea-snake for the tip!
Changes
html5-qrcodedependency entirely in componentQRCodeReader.QRCodeReader:navigator.mediaDevices.getUserMediaAPI, requesting the rear-facing camera (facingMode: "environment") at up to 1920×1080 resolution.<video>element.BarcodeDetectorAPI (viabarcode-detector/ponyfill). A detector instance is created withformats: ["qr_code"]anddetector.detect(videoElement)is called at ~10 fps viasetInterval(scan, 100). The polyfill accepts the<video>element directly — no intermediate<canvas>needed.isProcessingFrame) prevents overlapping decode calls..scan-overlaycontainer with a.scan-regionbox usingbox-shadowto mask the surrounding area and a border styled with the primary color. This replaces the old:global(#qr-shaded-region)overrides that targetedhtml5-qrcode's internal DOM.jsQRtobarcode-detector.barcode-detector@^3.1.1to dependencies and removedhtml5-qrcode.Tests
Manual testing on mobile: dark borderless QR codes are now successfully scanned (this was the main validation, as the core issue only reproduced on real mobile devices).
Screenshots
Updated E2E snapshots.