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5.2 build fix #65

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@jimsimonz

might save someone time:

glTFImporterEdAnimationSequence.cpp
ln 79

#if GLTFFORUE_ENGINE_VERSION < 500
#elif GLTFFORUE_ENGINE_VERSION < 502
UAnimDataModel* AnimDataModelPtr = AnimSequence->GetDataModel();
IAnimationDataController& AnimationDataControllerRef = AnimSequence->GetController();
#else
IAnimationDataModel* AnimDataModelPtr = AnimSequence->GetDataModel();
IAnimationDataController& AnimationDataControllerRef = AnimSequence->GetController();
#endif

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