Im support rebase wip#9
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This fix is based on shibukawa's fix: glfw#658 shibukawa@d36a164 Some minor coding style changes are made, but not yet follow glfw's one, and some comments doesn't follow recent changes. So further work is needed. Co-authored-by: Yoshiki Shibukawa <yoshiki@shibu.jp> Co-authored-by: Takuro Ashie <ashie@clear-code.com>
This commit re-organizes 9d9af13. * Use dynamic load for Imm32. * Generalize platform-specific features to _GLFWplatform. * Add caret-position info to preedit-callback. * Add cursorWidth to preeditCursor and related APIs. * Handle UTF16 data correctly. * Handle GCS_RESULTSTR so that committed texts are processed correctly. * Handle WM_IME_ENDCOMPOSITION to clear preedit. * Handle WM_IME_SETCONTEXT. * https://learn.microsoft.com/en-us/windows/win32/intl/wm-ime-setcontext#remarks * Refactor code shapes and variable names. Co-authored-by: Takuro Ashie <ashie@clear-code.com>
This fix is based on shibukawa's fix: glfw#658 shibukawa@d36a164 Co-authored-by: Yoshiki Shibukawa <yoshiki@shibu.jp> Co-authored-by: Takuro Ashie <ashie@clear-code.com>
This commit re-organizes 31b12b7. * Use dynamic load for TIS functions and stop using Carbon. * Generalize platform-specific features to _GLFWplatform. * Add caret-position info to preedit-callback. * Handle UTF16 data correctly. * Implement `firstRectForCharacterRange:actualRange:` to display preedit candidate window correctly. * Suppress _glfwInputKey during preediting. * Ensure preedit cleared after committed. * Fix wrong length of markedRange. * Improve IME status APIs. * Refactor code shapes and variable names. Co-authored-by: Takuro Ashie <ashie@clear-code.com> Co-authored-by: xfangfang <2553041586@qq.com>
This fix is based on shibukawa's fix: glfw#658 The differences is the following. * Remove `X_HAVE_UTF8_STRING` branching since the current logic doesn't use it * Replace `XNDestroyCallback` for `XNPreeditAttributes` in `XCreateIC` Co-authored-by: Yoshiki Shibukawa <yoshiki@shibu.jp> Co-authored-by: Takuro Ashie <ashie@clear-code.com>
This commit re-organizes 6e7f939. * Load missing XIM related function symbols. * Generalize platform-specific features to _GLFWplatform. * Change the defalut input style to over-the-spot style. * Rename `decodeUTF8()` to `_glfwDecodeUTF8()` to make it as internal API. * It will be also needed to implment input method for Wayland. * Refactor code shapes and variable names. About over-the-spot style and on-the-spot style on X11: * In over-the-spot mode, almost all APIs are disabled since applications only need to specify the preedit candidate window position by `glfwSetPreeditCursorPos()`. * We can change the style by enabling `GLFW_X11_ONTHESPOT` init hint, but it has the following problems. * Status APIs don't work because status callbacks don't work. (at least in my ibus environment). * Can't specify the candidate window position. Known problems: * Some keys (arrow, Enter, BackSpace, ...) are passed to applications during preediting. * This will be fixed in PR glfw#1972 : glfw#1972 Co-authored-by: Takuro Ashie <ashie@clear-code.com>
They are wayland protocols to support input methods: https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/text-input/text-input-unstable-v3.xml https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/text-input/text-input-unstable-v1.xml text_input_unstable_v3 is widely supported by major desktop environment on GNU/Linux such as GNOME or KDE. text_input_unstable_v1 isn't so popular but Weston which is the reference Wayland implementation supports only it and doesn't support text_input_unstable_v3 so that we also implement it.
Co-authored-by: Takuro Ashie <ashie@clear-code.com>
This fix is from shibukawa's fix: glfw#658 shibukawa@d36a164
You can use this feature when you need to manage the drawing of the preedit candidates on the application side.
Load it dynamically instead.
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