LDraw import/conversion tooling and runtime extracted from the infiniteless brick engine.
LDraw/Editor/— importer window, conversion pipeline, library extractor, model browser, part/texture importers and part-mesh sync (editor-only tooling).LDraw/Runtime/— runtime part model: parsing, mesh building, materials, LOD/stud-distance utilities, model spawner, and the mod hooks.LDraw/Resources/— color table, material library, and part catalog assets.
The generated artifacts (materials, meshes, prefabs, textures, player-model meshes) and the third-party LDraw part library are not included — they are produced by the importer from an LDraw library you supply.
LDraw.Editor.csproj / LDraw.Runtime.csproj are the reference project files.