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Feature: add local folder saving. - #650

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WinNative-Emu:mainfrom
SadMoment:feature/local-game-save
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Feature: add local folder saving.#650
SadMoment wants to merge 1 commit into
WinNative-Emu:mainfrom
SadMoment:feature/local-game-save

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@SadMoment

@SadMoment SadMoment commented Jul 20, 2026

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This adds local folder saving to WinNative, what does this mean is you
select a custom game save folder and a local folder this will sync the
folder from src -> dst. example: On start of a game will check if the
src has newer files then the dst and will copy them if they exist and on
shutdown it does the same but will also delete any folder or files that
exist on dst but not on source, on start src is your local folder and on
shutdown it's the wine path inside windows.

This is useful for people that don't cloud and use other tools like syncthing.

on Select folder button:
onclick -> pick folder
ondoubleclick -> delete folder only for save game folder not local folder
onlongclick -> reset folder path

This adds local folder saving to WinNative, what does this mean is you
select a custom game save folder and a local folder this will sync the
folder from src -> dst. example: On start of a game will check if the
src has newer files then the dst and will copy them if they exist and on
shutdown it does the same but will also delete any folder or files that
exist on dst but not on source, on start src is your local folder and on
shutdown it's the wine path inside windows.
@SadMoment

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Where do you get the translation for next time?

@Xnick417x

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Where do you get the translation for next time?

Tbh I had help on that with Ai. But I recommend you join the discord so you can chat with us. I appreciate you continuing to contribute. Did you know we had per container saves as well like ajays prefix built in to game settings. It isn't local. It's still C: drive but it works well but we use Ajay Prefix from the start menu for local saves and it works great. Local saves, D: drive are achieved that way.

@SadMoment

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Yeah, I know about the per container saving, and Ajax the problem I have with container saving is that's a manual process that you have to do every time you want your save and from what I can find Ajax looks to be closed source so I implemented it in app, the way I use it is setup a local folder for saving connect that folder to syncthing now I can play a game on one device stop and synthing will sync all new changes without any need for the cloud.

Oh yeah I forgot to say I made a discord account and joined this is the username sadmoments0225

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2 participants