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27 changes: 27 additions & 0 deletions README.md
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Expand Up @@ -62,6 +62,33 @@ A procedural-materials swatch grid — Principled metal and dielectric, the emis
and the cross-version `set_specular` shim. Doubles as a live proof of the EEVEE engine-id
mapping (`BLENDER_EEVEE` on 5.x, `BLENDER_EEVEE_NEXT` on 4.2-4.5).

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<a href="examples/turntable/"><img src="examples/turntable/preview.webp" alt="Turntable: a copper Suzanne mid-rotation on a dark studio floor, rendered with EEVEE" /></a>
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### [turntable](examples/turntable/)

A slotted-actions Z-rotation turntable keyed through the cross-version channelbag path
(`get_channelbag_for_slot`). Witnesses the slotted-actions fix: ensure-helper channelbag on
5.x, `strip.channelbag` on 4.4/4.5.

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<a href="examples/gn-sdf-remesh/"><img src="examples/gn-sdf-remesh/preview.webp" alt="Geometry Nodes SDF remesh: a smooth torus (before) beside its voxel-remeshed result (after)" /></a>
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### [gn-sdf-remesh](examples/gn-sdf-remesh/)

A Geometry Nodes SDF remesh (`MeshToSDFGrid` → `GridToMesh` at the SDF zero-level).
Witnesses the fix that an SDF grid is meshed with **Grid to Mesh**, not Volume to Mesh.

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