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feat(personality): IncidentWorker.TryExecute patch fix, GameEventHub & ThoughtSpec migration, and CI test workflow - #23
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…& ThoughtSpec migration, and CI test workflow fix(personality): correct incident patch target and unify cooldown scaling Patch IncidentWorker.TryExecute instead of the protected virtual TryExecuteWorker, which concrete workers override so the base patch rarely fired. Guard the incident translation key with CanTranslate and fall back to a plain string. Extract activity cooldown scaling into ActivityCooldownScaler and reuse it in CompAIPersonality and PersonalityModCooldown. Align the cooldown OwnerModId with PersonalityRequestDefaults.ModId so Core resolves queue cooldowns by the same key as the request envelope. Register the Personality scenario descriptor with relevance weights and drop the unused PersonalityEvent invalidation triggers, relying on the 750-tick staleness window instead. Publish SkillLevelUpGameEvent on skill level up and delegate translation helpers to RimMindText.TrOr. Add contract tests covering patch targets, incident trigger policy, and cooldown key alignment, plus a CI workflow for unit tests.
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Summary
RimWorld-RimMind-Mod/Workflows.