vrcresolver is alpha software that needs a lot of trust on the user's machine. It edits the Windows hosts file (as admin), patches the yt-dlp.exe that comes with VRChat, and runs a local relay HTTP server. I take vulnerability reports seriously even though the project is small.
Don't open a public issue for security reports.
Use GitHub Security Advisories. It's a private channel where we can work out a fix and a disclosure timeline.
I try to acknowledge new reports within 7 days and give a first assessment within 14 days. There's no bug bounty.
- Local privilege escalation, unsafe operations run as admin, or an unprivileged caller tampering with the hosts file.
- Anything that lets a remote URL or VRChat world make VRCResolver run attacker-controlled code, exfiltrate local files, or persist beyond the running session.
- The local relay server, the IPC servers (HTTP, pipe, WebSocket), or any endpoint reachable from
localhostwhile VRCResolver is running, if they expose capabilities they shouldn't. - The patcher (
PatcherService.cs) writing or restoring the wrong file, or being tricked into corrupting VRChat's install. - Update and fetch paths in
build.ps1that could be tricked into installing a tampered binary.
- VRChat client behaviour, AVPro behaviour, or the trusted-host allowlist itself.
- Issues that need an attacker to already have admin access on the user's machine.
- "Loading failed" and other playback failures. Those are functional bugs. Use the bug-report issue template.
I prefer coordinated disclosure: I'll work with the reporter on a fix and a timeline before publishing details. Reporters are credited in the advisory by default unless they ask not to be named.