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Allow other vehicles to attempt to move above the target like BalloonHover=yes - #1998

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TaranDahl:GoOverTarget
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Allow other vehicles to attempt to move above the target like BalloonHover=yes#1998
TaranDahl wants to merge 2 commits into
Phobos-developers:developfrom
TaranDahl:GoOverTarget

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@TaranDahl

@TaranDahl TaranDahl commented Dec 10, 2025

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Allow other vehicles to attempt to move above the target like ZEP

  • In vanilla, vehicles with BalloonHover=yes and a weapon with projectile with Vertical=yes will attempt to move above the target.
  • Now you can make other vehicles do the same without BalloonHover=yes or Vertical=yes.

In rulesmd.ini:

[SOMEWEAPON]                        ; WeaponType
GoAboveTarget=false               ; boolean

@TaranDahl TaranDahl added Needs testing ⚙️T1 T1 maintainer review is sufficient ❓Unhardcoding / Customization Make something more tweakable labels Dec 10, 2025
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github-actions Bot commented Dec 10, 2025

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core

core

update

Update YRpp

docs

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update
# Conflicts:
#	CREDITS.md
#	docs/Fixed-or-Improved-Logics.md
#	docs/Whats-New.md
#	docs/locale/zh_CN/LC_MESSAGES/CREDITS.po
#	docs/locale/zh_CN/LC_MESSAGES/Fixed-or-Improved-Logics.po
#	src/Ext/WeaponType/Body.h

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This add another SelectWeapon call which is debateable for performance. IDA suggests that there're already some existing calls of it, could we somehow reuse that instead of reimplementing it again?

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@TaranDahl

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Closing this because a similar function is implemented in #2088.

@TaranDahl TaranDahl closed this Aug 8, 2026
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