Indie Game Developer · Software Developer
Madrid, Spain
I design and build games, applications and developer-focused tools —
from Godot games to local-first TypeScript desktop software —
as the founder of Madwolf Studios.
PS C:\Users\Madalin> whoami
madalin — indie game & software developer · founder @ madwolf studios · madrid, spain- 🎮 Indie game developer — currently building No Respawn in War with Godot 4.4 and GDScript.
- 🧰 Creator of MadScope, a local-first responsive testing and visual regression tool for developers.
- 💻 Software developer working across TypeScript, JavaScript, Python and Java.
- 🛠️ Currently developing WOLFCANI, an OnFocus Workspace that keeps a student's tasks, subjects, exams and calendar in one place.
- 🔓 I ship open source — MadScope and its GitHub Action are released under the MIT license.
- 📚 Higher Technician in Multiplatform Application Development (DAM, Spain).
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My standing among the most active GitHub users in Spain — the badge updates automatically as public commits are counted. |
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Madwolf Studios is a one-person studio: I take projects from idea to release myself — design, code, testing, art, sound and deployment. My main work right now is WOLFCANI and No Respawn in War, and I document what changes, what breaks and what's next in the public dev log.
I care about tools that respect their users. MadScope is local-first by construction — no account, no telemetry, screenshots and baselines stay on your own disk. That principle guides how I build everything else.
I found my way back to programming after years away — it started as a kid, opening websites and reading their source to see how they worked. Before tech, I spent several years managing gyms and leading teams; solving problems while they are happening turned out to be the same discipline, just in a different editor.
Languages
Game Development
Frontend
Testing
Tooling & DevOps
🧪 MadScope
Local-first responsive website testing and visual regression for developers — it renders any URL in real Chromium across multiple viewports, flags potential layout issues, scores the page and catches visual regressions. No account, no telemetry; screenshots and baselines stay on your machine.
| Status | License | Stack |
|---|---|---|
| ✅ Completed & released (v1.0.1 — desktop app, CLI and GitHub Action) | MIT | TypeScript · React · Playwright · Tauri |
github.com/MadalinWolf/MadScope · Project page
An all-in-one study workspace for students: tasks, subjects, topics, exams, a calendar with reminders and a Pomodoro focus timer in one place — with a separate, isolated workspace per profile, running locally in the browser.
| Status | Stack |
|---|---|
| 🛠️ In development | React 18 · TypeScript · Vite · Tailwind CSS |
madwolfstudios.com/projects/wolfcani
An independent game in early development, created as a tribute to those affected by wars and conflicts around the world.
| Status | Engine |
|---|---|
| 🛠️ In development | Godot 4.4 · GDScript |
madwolfstudios.com/games/no-respawn-in-war — more details coming soon.
- madscope-action — GitHub Action that runs MadScope's responsive testing and visual regression in CI. (MIT)
- madwolfstudios — the studio website itself: React + Vite + Tailwind, prerendered static pages, deployed on GitHub Pages.
For software development, open-source projects, collaboration or bug reports:
madalindinu@protonmail.com
PS C:\Users\Madalin> echo "Thanks for visiting — feel free to explore, star or say hi"
Thanks for visiting — feel free to explore, star or say hi
PS C:\Users\Madalin> _