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docs(steam): Steam notes for the live build 1.18.27, and drop a false Direct3D 12 line - #126

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ETWOYA merged 2 commits into
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docs/steam-1.18.27
Oct 13, 2026
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ETWOYA merged 2 commits into
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docs/steam-1.18.27

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Requested by Friday on bus #4888.

Changes

  • New steam/1-18-27.md. This is the Steam patch-notes page for 1.18.27, the build live on Steam (founder, 2026-10-10). It's condensed from the gated 1.18.27 entry in release-notes.md (0.926) into the Steam page format, and covers everything since 1.18.8.
  • steam/1-18-20.md: removed "Windows renders with Direct3D 12." It was false. Both 1.18.20 and 1.18.27 contain the D3D12 change (5a0b87769) and its revert (30230727f, "Windows Standalone stays on Direct3D 11"). ProjectSettings.asset at both tags sets Windows Standalone to Direct3D 11 (m_APIs: 02000000).

Decision needed: overlap with the 1.18.20 page

Steam's public news feed for app 3624760 has no patch-notes post after v.1.18.8 (August 31). So 1.18.20 never shipped on Steam, and a Steam reader's last notes are 1.18.8. That's why the new page says "everything since 1.18.8". 1-18-20.md (from #123) also opens with "Everything since 1.18.8", and most of its content reappears here. Keep both pages, or retire 1-18-20.md? That's a call for whoever owns the Steam posts. This PR doesn't remove it.

Hold

Don't post Steam patch notes built from the old 1-18-20.md text (Friday, #4888).

Verification

  • Fidelity gate: S-007 and S-014 against the gated entry, ending at 0.920 with no Critical or Major findings. Nothing is added, strengthened or contradicted. All ten known issues are carried over, including the Demo mode warning.
  • mkdocs build --strict and check-meta-descriptions pass locally.

🤖 Generated with Claude Code

dankoverride and others added 2 commits October 12, 2026 19:18
… Direct3D 12 line

1-18-27.md: the Steam page for 1.18.27, the build live on Steam (founder,
2026-10-10). Derived from the gated 1.18.27 entry in release-notes.md
(0.926), covering everything since 1.18.8, Steam's last patch-notes post.

1-18-20.md: removed "Windows renders with Direct3D 12". Both 1.18.20 and
1.18.27 contain the D3D12 change and its revert (30230727f, 'Windows
Standalone stays on Direct3D 11'); ProjectSettings at both tags sets
Windows to Direct3D 11. Requested by Friday (bus #4888).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Known issues from the gated entry that the first cut left out: clearing
the map keeps trace blocks, a failed preferences write is lost on restart,
demo screens on a visited platform need a restart for column changes; and
the frame-rate prompt's 15-second warm-up. Passed the fidelity gate at 0.920.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@dankoverride
dankoverride requested a review from ETWOYA as a code owner October 12, 2026 23:22
@ETWOYA
ETWOYA merged commit 1b65601 into main Oct 13, 2026
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2 participants