I lead agentic development and AI for NVIDIA Developer Programs.
I started in robotics and computer vision, getting machines to see and act. That grew into GPU video pipelines, physical AI and vision-language models on Jetson and DGX. Along the way I helped about 70 startups ship vision AI on NVIDIA hardware and taught NVIDIA DLI courses. Now I build agents, the frameworks under them and the inference behind them. Most of that code is internal to NVIDIA, so this page is the summary.
I love developer tools, local AI and open source.
- Coding agents: Claude Code, Codex, Cursor and Devin, usually all at once, orchestrated from T3 Code. Each gets its own worktree and the right model for the job, and nothing merges until I approve it. The skills, hooks and plugins they run on are mine.
- Building agents: I built and run the platform behind NVIDIA Developer Programs' Slack agents: typed Pydantic AI agents with evals, prompts tuned with DSPy and GEPA, and tools over MCP.
- Physical AI: DeepStream pipelines feeding vision-language models (Nemotron, Cosmos) and multi-view 3D tracking, measured on Jetson, DGX Spark and discrete GPUs.
- Inference: vLLM, SGLang and TensorRT-LLM, tuned for time to first token.
- Local AI: my house has its own agent, built on the open-source Hermes Agent. It runs on a Jetson AGX Orin next to Home Assistant, Scrypted, Whisper and Kokoro, and thinks with an open-weight Qwen model served from a GB10 box on the LAN.
$ guy --stack
devtools t3-code claude-code codex cursor devin
agents pydantic-ai dspy gepa mcp litellm
vision deepstream tensorrt triton jetson cupy opencv
inference vllm sglang tensorrt-llm nim llama.cpp
homelab hermes-agent home-assistant scrypted whisper kokoro qwen
core python rust c++ cuda pytorch
infra aws terraform docker kubernetes gitlab-ci
- Agents write most of my code. I review all of it.
- I'd rather delete a part than add one.
- I lift heavy things. 🏋🏻