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Drawing a shape at non-100% viewport zoom wrongly applies the scale to the Transform node not the shape #2582
Ah, that makes sense why it ended up that way. But this does still need to be fixed— rotation (from viewport tilt) just needs to be handled separately from scale (from viewport zoom).
Activity
0HyperCube commentedon Apr 16, 2025
This is desired behaviour. Otherwise rotating the viewport will cause the layers to be rotated. See #2422.
Keavon commentedon Apr 16, 2025
Ah, that makes sense why it ended up that way. But this does still need to be fixed— rotation (from viewport tilt) just needs to be handled separately from scale (from viewport zoom).
Anurag-S1ngh commentedon Oct 21, 2026