🎨 Palette: [UX improvement] Enhanced architecture diagram and link accessibility#72
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- Refine Mermaid diagram with semantic shapes and dashed borders - Add descriptive title to architecture diagram - Hyperlink Genesis Conductor Engine with accessibility title - Add title attribute to MIT License link - Update Palette journal with semantic node shape learnings Co-authored-by: igor-holt <125706350+igor-holt@users.noreply.github.com>
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Code Review
This pull request updates the project documentation, adding a new entry to .Jules/palette.md about semantic node shapes and applying these guidelines to the architecture diagram in README.md. It also adds external links to the context and license sections. The reviewer suggests reintroducing the GPU Resources node to the infrastructure layer in the diagram to clarify the relationship with the new VRAM Pinning component.
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| title: Arbiter Hybrid Scheduling Architecture | ||
| --- | ||
| graph TD | ||
| subgraph CloudNative [Cloud Native Layer] | ||
| K8s[Kubernetes Cluster] | ||
| Workloads([AI Workloads]) | ||
| K8s([Kubernetes Cluster]) | ||
| end | ||
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| subgraph Orchestration [Orchestration Layer] | ||
| Arbiter((Arbiter Core)) | ||
| QS[Quantum Scheduler] | ||
| QS{{Quantum Scheduler}} | ||
| end | ||
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| subgraph Infrastructure [Infrastructure Layer] | ||
| VRAM{{aSHARD VRAM Pinning}} | ||
| BM[Bare Metal Hardware] | ||
| GPU[GPU Resources] | ||
| end | ||
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| Workloads --> K8s | ||
| K8s <--> Arbiter | ||
| Arbiter <--> QS | ||
| Arbiter <--> BM | ||
| BM --- GPU | ||
| Arbiter <--> VRAM | ||
| VRAM <--> BM | ||
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| style Arbiter fill:#f96,stroke-width:4px | ||
| style CloudNative stroke-dasharray: 5 5 | ||
| style Orchestration stroke-dasharray: 5 5 | ||
| style Infrastructure stroke-dasharray: 5 5 |
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While the new diagram is a great improvement with semantic shapes and the new VRAM component, removing GPU Resources makes it unclear what the 'VRAM Pinning' is acting upon. Since VRAM is part of a GPU, it would be clearer to show the GPU resources explicitly in the infrastructure layer.
Consider reintroducing GPU Resources and adjusting the connections to show that VRAM pinning acts on GPUs, which are part of the Bare Metal Hardware.
---
title: Arbiter Hybrid Scheduling Architecture
---
graph TD
subgraph CloudNative [Cloud Native Layer]
Workloads([AI Workloads])
K8s([Kubernetes Cluster])
end
subgraph Orchestration [Orchestration Layer]
Arbiter((Arbiter Core))
QS{{Quantum Scheduler}}
end
subgraph Infrastructure [Infrastructure Layer]
VRAM{{aSHARD VRAM Pinning}}
BM[Bare Metal Hardware]
GPU[GPU Resources]
end
Workloads --> K8s
K8s <--> Arbiter
Arbiter <--> QS
Arbiter <--> VRAM
VRAM <--> GPU
GPU --- BM
style Arbiter fill:#f96,stroke-width:4px
style CloudNative stroke-dasharray: 5 5
style Orchestration stroke-dasharray: 5 5
style Infrastructure stroke-dasharray: 5 5
💡 What:
🎯 Why:
♿ Accessibility:
PR created automatically by Jules for task 18139128687447766123 started by Igor Holt (@igor-holt)