A school-life visual novel with romance, comedy, and a growing sense that something is wrong.
A childhood friend waits on the way to school. Your best friend needs help with his homework again. The student council has too much to do, the literature club needs members, and the volleyball team has a championship to chase.
Spend Monday through Friday getting to know the people around you. Help with the little things. Say something sincere, give someone a hard time, or pick the response you probably should have kept to yourself.
Some moments are funny. Some get closer than you expected. And sometimes, even at home, something feels out of place.
| The story | The experience |
|---|---|
| Five playable school days | A character-focused opening chapter |
| Mio, Aya, Hana and Reina | Four distinct personalities to get to know |
| Jun and the wider school cast | Friendships, awkward moments and everyday comedy |
| Dialogue choices throughout | Different replies and character reactions |
| Illustrated scenes and expressive sprites | Painted backgrounds, character portraits and scene effects |
| Music, ambience and Foley | Dialogue remains unvoiced in this draft |
Text speed, audio levels, fullscreen, Reduced Motion, History and save slots are available in-game.
Actual gameplay captures from the packaged Chapter 1 build. Open an image to see it at full size.
| Familiar faces | A school full of personalities |
|---|---|
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| The daily walk with Mio | Jun has a plan. Usually. |
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| Getting to know Aya | Choose your own reply |
- Download the Windows ZIP using the button above. GitHub's automatic "Source code" downloads are not the game.
- Right-click the ZIP and choose Extract All.
- Open
OrdinaryDays-Chapter1-Playtest-0.2.1-win. - Run
OrdinaryDays.exe, then choose Start.
Keep the whole extracted folder together. The executable needs the included game, lib and renpy folders. You do not need to install Ren'Py, Python, or any voice software.
This download contains a 64-bit Windows runtime. It is an unsigned independent playtest, so Windows may display a reputation warning. Only run a copy you trust from this repository or the creator. Do not disable security protections. A SHA-256 checksum is attached to the release.
| Action | Control |
|---|---|
| Advance | Click, Space or Enter |
| Open the game menu | Escape or right-click |
| Toggle fullscreen | F |
| Quick save / quick load | F5 / F9 |
| Revisit dialogue | History |
Start a new game for this draft. Old development saves may not be compatible.
This is a work in progress, not the finished game. Feedback on clarity, pacing, character chemistry, comedy, choices, art and sound is welcome.
If a line does not make sense, tell me which one. If a joke does not land, tell me why. A screenshot and the choices you picked are especially useful for tracking down a problem.
- Use Bug report for crashes, UI, graphics, audio or save problems.
- Use Story feedback for dialogue, characters, pacing and choices.
- Keep spoilers out of issue titles. Review attachments for personal information before posting. This repository and its issues are public.
Only Chapter 1 is playable. The story is in English; Japanese interface options do not provide a complete story translation. Voice acting is deferred while the script is being revised. Future chapters are not included.
The packaged game has automated script and asset checks. Native execution on a Windows device has not yet been verified, so Windows-specific reports are particularly helpful.
Psychological horror, disturbing imagery, suicide references, emotional manipulation, sudden sounds and recorded screams. The opening contains body horror imagery. Consider lowering Sound Volume before starting.
Created by Gavin Couch, built with Ren'Py. The project includes AI-assisted writing and generated visual assets.
See Credits for music, sound, font and engine acknowledgements.
This repository hosts the playtest presentation and downloadable builds. It does not publish the development workspace, source scripts, saves, future chapter plans or discarded drafts. No general reuse license is granted for the game's story, artwork or music. Third-party components retain their own licenses.




