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dreamcast: add native PVR video mode hint
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#137:
Commit
10f41e6
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dreamcastSDL2
Sep 21, 2026
1m 0s
More actions for workflow run 137
removed non existent enum
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#136:
Pull request
#5
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raycasted
raycasted:patch-1
Aug 25, 2026
30d 0h 0m 46s
More actions for workflow run 136
dreamcast: update pixel format to RGB565 for improved compatibility a…
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#135:
Commit
b971dd0
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GPF
dreamcastSDL2
Jun 21, 2026
54s
More actions for workflow run 135
dreamcast: remove unused texture stride definition and related code
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#134:
Commit
c7939d4
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GPF
dreamcastSDL3
Jun 20, 2026
1m 51s
More actions for workflow run 134
dreamcast: update texture handling and video mode settings for improv…
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#133:
Commit
1ce424b
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GPF
dreamcastSDL2
Jun 20, 2026
1m 14s
More actions for workflow run 133
dreamcast: update supported texture formats for OpenGL renderer
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#132:
Commit
ba26c98
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GPF
dreamcastSDL3
Jun 20, 2026
1m 49s
More actions for workflow run 132
dreamcast: update BMP path and improve texture loading for Dreamcast
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#131:
Commit
801e1a0
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GPF
dreamcastSDL2
Jun 20, 2026
1m 10s
More actions for workflow run 131
dreamcast: support ABGR8888 OpenGL textures
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#130:
Commit
572c54e
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dreamcastSDL3
Jun 20, 2026
1m 57s
More actions for workflow run 130
dreamcast: add GL texture stride and RGB24 renderer support
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#129:
Commit
ca028c8
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dreamcastSDL3
Jun 20, 2026
1m 45s
More actions for workflow run 129
dreamcast: enhance texture handling with strided texture support and …
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#128:
Commit
7761fbd
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GPF
dreamcastSDL2
Jun 20, 2026
58s
More actions for workflow run 128
Implement Dreamcast ADPCM SFX fast-path playback support and related …
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#127:
Commit
a6d0d9e
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dreamcastSDL3
Jun 18, 2026
1m 43s
More actions for workflow run 127
dreamcast: implement ADPCM sound effect management and PCM8 audio pla…
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#126:
Commit
e22febb
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dreamcastSDL2
Jun 18, 2026
57s
More actions for workflow run 126
dreamcast: improve ADPCM streaming with ring buffer and WAV parsing e…
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#125:
Commit
9662b0c
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dreamcastSDL2
Jun 18, 2026
1m 4s
More actions for workflow run 125
dreamcast: add hints for textured video mode and screen size configur…
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#124:
Commit
11bc9dc
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dreamcastSDL2
Jun 16, 2026
1m 16s
More actions for workflow run 124
Add Dreamcast support for a strided textured framebuffer mode, inclu…
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#123:
Commit
93a5a97
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dreamcastSDL3
Jun 12, 2026
1m 47s
More actions for workflow run 123
dreamcast: add strided framebuffer mode and fix haptics rumble
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#122:
Commit
4355a32
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dreamcastSDL3
Jun 12, 2026
1m 41s
More actions for workflow run 122
dreamcast: port haptics backend to SDL3-style rumble handling
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#121:
Commit
7169a3d
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dreamcastSDL2
Jun 12, 2026
1m 3s
More actions for workflow run 121
dreamcast: fix haptic device mapping and rumble packet handling
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#120:
Commit
bf242af
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dreamcastSDL2
Jun 12, 2026
1m 0s
More actions for workflow run 120
dreamcast: add strided textured video mode support
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Build (All)
#119:
Commit
f4e337b
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GPF
dreamcastSDL2
Jun 12, 2026
57s
More actions for workflow run 119
dreamcast: fix ADPCM passthrough audio and OpenGL video setup
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#118:
Commit
03fae8c
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GPF
dreamcastSDL3
Jun 11, 2026
1m 38s
More actions for workflow run 118
dreamcast: fix video mode selection and ADPCM audio setup
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#117:
Commit
41ab5fe
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dreamcastSDL2
Jun 11, 2026
1m 0s
More actions for workflow run 117
dreamcast: refactor OpenGL conditional compilation and improve video …
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#116:
Commit
6733a04
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dreamcastSDL3
Jun 10, 2026
1m 47s
More actions for workflow run 116
added SDL_FSOPS_POSIX file system handling to the dreamcast.
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#115:
Commit
2fc57cd
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GPF
dreamcastSDL3
Jun 9, 2026
1m 41s
More actions for workflow run 115
dreamcast: enhance SDL_SYS_GetBasePath logging for better debugging
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#114:
Commit
b937b54
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GPF
dreamcastSDL3
Jun 9, 2026
1m 54s
More actions for workflow run 114
dreamcast: enhance SDL_SYS_GetBasePath to check multiple directories …
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#113:
Commit
878fb83
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dreamcastSDL3
Jun 9, 2026
2m 3s
More actions for workflow run 113
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