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fix(native): keep colours the same across performance profiles - #447
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Tor (2026-11-14) chose identical colours across profiles in the Swift app only. Enhanced no longer shows the desktop through the sidebar and page background, and cards keep the glass-regular fill and frame with Full effects on or off. Profiles now differ only in their effects (blur, motion, shader, hover lift). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_018QJtaMxiuFABVL2LiMKy5m
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Requested by EraPartner · project thread
Summary
Tor chose "Same colours, Swift only" (2026-11-14). The Swift app now keeps one set of colours across performance profiles. The TS app is unchanged.
ShellGlassViews.swift: the sidebar material blends within the window on every tier (it used to blend with the desktop behind the window on Enhanced). The page background is the opaquedetailTinton every tier (it used to be desktop vibrancy plus the tint at 0.84/0.86 on Enhanced).VisionCard.swift: cards always use theglass-regularfill and its dark frame (they used to switch toglass-thinwith Full effects off). Full effects still raises the hover highlight.The profiles now differ only in their effects: the shader, drift, blur and hover lift. Reduced keeps opaque cards and no aurora, as before.
Type of change
fix— bug fixChecklist
Verification
Not built locally (no Swift toolchain in the cloud container). The CI
swiftjob is the check. The look is unverified on a Mac.Residual risk & follow-ups
This is a deliberate divergence from the TS app: Enhanced no longer shows the desktop through the window.
ShellGlass.detailTintOpacityis no longer read by the UI. I kept it because a test asserts it.Generated by Claude Code