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Some fixes for 5.2 - #429

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initsu wants to merge 5 commits into
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Some fixes for 5.2#429
initsu wants to merge 5 commits into
5.2from
upstream-5.2

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@initsu

@initsu initsu commented Aug 1, 2026

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  • VoD trap tile path logic no longer accepts "NONE" terrain as walkable paths, as it can be filled by anything by GrowTerrain
  • Fix RoomPool error if it tried to sample item rooms from empty weights (could happen with smaller room pools and duplication protection)
  • Fix Helmethead's vanilla HP bar. Sometimes Helmethead's HP bar would start at half (if swapped to the East I think)
  • Vanilla-Weighted palace style removed from GP options as it doesn't do much differently from Random Walk for GP.
  • Added more aggressive caching for the web app. This is GitHub specific. It's a workaround for the app potentially being cached for only 10 minutes if another CDN node served the next page load.

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