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Ecdcaeb
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OptiRefine
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fix: VintageFix VisGraph @Overwrite conflict (MixinVisGraph priority …
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#24:
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fix: runtime three-way audit round — shader outline/block-damage hook…
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fix: crash fixes (getVertexState/State, dispatcher ctor arity, bytesT…
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Update image in README.md
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Add Mellow mod link to README
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Update README.md
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Disable release workflow configuration
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#18:
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fix: migrate cursed @AccessTransformer targets to FML AT (BakedQuad/E…
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fix: migrate cursed @AccessTransformer targets to FML AT (BakedQuad/E…
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fix: AT entries for private/protected AccessibleOperation targets (ne…
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fix: AT entries for private/protected AccessibleOperation targets (ne…
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revert speculative allowEmissiveItems redirect; remove DIAG probe (re…
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revert speculative allowEmissiveItems redirect; remove DIAG probe (re…
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fix: mod logo path (FMLFileResourcePack reads logoFile jar entry, no …
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fix: mod logo path (FMLFileResourcePack reads logoFile jar entry, no …
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fix: item quads under shaders bypass Forge LightUtil (56-byte SVertex…
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mark some issues outlands as fixed
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feat: metadata from mcmod.info (modProperties iconItem), pack.png log…
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chore: untrack and ignore AGENT.md/AGENTS.md/FOR_AGENT.md
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docs: README drop roadmap + OptiFine Great Again, Java 25 target; reg…
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Add MIT License to the project
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#8:
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README: runtime alpha test status (125/125 mixins, in-game verificati…
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item rendering: revert Forge LightUtil to vanilla direct write under …
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remove diagnostic tooling (early-load targets, vertex dumps, format-s…
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Shaders: update block vertex format before resource reload
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