Exploring form, surfaces, images, and the tools behind them.
探索形态、曲面、影像,以及塑造它们的工具。
I'm an incoming Industrial Design student at Nanjing University of Science and Technology (NUST), Class of 2026, with a strong interest in automotive styling and transportation design.
我是南京理工大学 2026 级工业设计专业新生,主要关注汽车造型与交通工具设计。
I'm interested in the full journey from an initial idea to a convincing visual result: observing proportions, exploring form, learning surface modeling, and communicating a concept through images and video. I also explore code, AI, and automation as supporting tools that can reduce repetitive work and leave more time for design and creation.
我对从最初想法到完整视觉表达的全过程都很感兴趣:观察比例、推敲形态、学习曲面建模,再通过图片和视频清晰地传达概念。我也在探索代码、AI 与自动化,希望用它们减少重复劳动,把更多时间留给设计和创作本身。
- 🚗 Learning automotive exterior styling and transportation design
学习汽车外饰造型与交通工具设计 - ✏️ Practicing sketching, proportion, perspective, and visual storytelling
练习手绘、比例、透视与视觉叙事 - 🧩 Learning 3D tools including Rhino, Alias, and Blender
正在学习 Rhino、Alias与 Blender 等 3D 软件 - 📷 Creating mainly with Lightroom, Photoshop, and DaVinci Resolve
目前主要使用 Lightroom、Photoshop 与 DaVinci Resolve 进行创意制作 - 🤖 Exploring AI-assisted workflows and personal automation
探索 AI 辅助工作流与个人自动化 - 📍 Based in Nanjing, China
现居中国南京
Design foundations / 设计基础
├── Automotive sketching / 汽车设计手绘
├── Proportion, stance, and form language / 比例、姿态与形态语言
└── Observation and visual communication / 观察与视觉表达
3D exploration / 三维探索
├── Rhino and NURBS fundamentals / Rhino 与 NURBS 基础
├── Fusion 360 and Blender / Fusion 360 与 Blender
└── Alias and Class-A surfacing / Alias 与汽车 Class-A 曲面
Visual creation / 视觉创作
├── Lightroom photo processing / Lightroom 摄影后期
├── Photoshop image creation / Photoshop 图像创作
└── DaVinci Resolve editing and color / 达芬奇剪辑与调色
Creative technology / 创意技术
├── Git and GitHub
├── AI-assisted creation / AI 辅助创作
└── Automation for personal workflows / 个人工作流自动化
Beyond design, I'm interested in photography, sim racing, display technology, reading, animation, games, and film. They often lead me back to similar questions: why an image feels convincing, how details shape an experience, and how technology can support expression instead of distracting from it.
除了设计,我也关注摄影、模拟赛车、显示技术、阅读、动画、游戏与电影。这些兴趣常常把我带回相似的问题:一张画面为什么具有说服力,细节如何塑造体验,以及技术怎样服务于表达而不是喧宾夺主。
Learn the paradigm first, then the buttons.
先理解软件的范式与“为什么”,再学习按钮和操作。
Still learning. Still making. / 持续学习,持续创作。