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Releases: CPULL/Retro-Game-Engine

Retro Game Engine Win64 - Version 0.4

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@CPULL CPULL released this 28 Feb 09:43

The engine is completed, the developments tools are completed too (only font editing is missing.)
Sprites and Tilemaps are working. Sound effects and Music are working (but they should be polished.)
Full Rom and Cartridge edit capabilities. Real time code developing and debugging with breakpoints, inspector of variables, and update of values of variables in real time.

Retro Game Engine Linux64 - Version 0.4

Pre-release

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@CPULL CPULL released this 28 Feb 09:45

The engine is completed, the developments tools are completed too (only font editing is missing.)
Sprites and Tilemaps are working. Sound effects and Music are working (but they should be polished.)
Full Rom and Cartridge edit capabilities. Real time code developing and debugging with breakpoints, inspector of variables, and update of values of variables in real time.

Retro Game Engine - Windows64 - V0.3a

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@CPULL CPULL released this 30 Jan 17:23

The engine is almost completed, the developments tools are almost completed too.
Sprites are working, tilemaps are partially working.
Some things have to be improved before the project goes to V1.0, especially the way the "data" is loaded.
Right now it takes just too much time to parse all data (can be about a megabyte) from hexadecimal ascii numbers.
Next release will have a separate "rom" file for the binary data.

Retro Game Engine Linux64 - Version 0.3a

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@CPULL CPULL released this 30 Jan 17:24

The engine is almost completed, the developments tools are almost completed too.
Sprites are working, tilemaps are partially working.
Some things have to be improved before the project goes to V1.0, especially the way the "data" is loaded.
Right now it takes just too much time to parse all data (can be about a megabyte) from hexadecimal ascii numbers.
Next release will have a separate "rom" file for the binary data.

Retro Game Engine Linux64 - Version 0.2b

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@CPULL CPULL released this 18 Jan 11:18

Progress on the tracker for the music editor in the Dev tools.
Fixed a problem with the parsing of the code in case of specific locales.
Improved scaling in case of resizing the main window
Removed debug code

Retro Game Engine Win64 - Version 0.2b

Pre-release

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@CPULL CPULL released this 18 Jan 11:17

Progress on the tracker for the music editor in the Dev tools.
Fixed a problem with the parsing of the code in case of specific locales.
Improved scaling in case of resizing the main window
Removed debug code

Retro Game Engine Linux64 - Version 0.2a

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@CPULL CPULL released this 14 Jan 12:02

Working with basic sounds and improved development tools.
Full music tracker and sound waves editor in the Development tools.

Retro Game Engine Win64 - Version 0.2a

Pre-release

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@CPULL CPULL released this 14 Jan 12:01

Working with basic sounds and improved development tools.
Full music tracker and sound waves editor in the Development tools.

Retro Game Engine Linux64 - Version 0.1a

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@CPULL CPULL released this 05 Jan 10:49

Working, with only a single cartridge as example.
Tiles and Sounds are not yet supported.

Retro Game Engine Win64 - Version 0.1a

Pre-release

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@CPULL CPULL released this 04 Jan 18:50

Working, with only a single cartridge as example.
Tiles and Sounds are not yet supported.