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AllyncID/README.md

Allync Banner

Minecraft Plugin Developer • Creator of MineHive Network • UI/UX Enthusiast

Building scalable Minecraft systems, polished gameplay experiences, and clean digital products.


About Me

I build Minecraft server systems with a strong focus on performance, clean gameplay, scalable architecture, and polished user experience. My work combines backend logic, gameplay mechanics, visual presentation, and practical tools designed for real production environments.

I mainly work across plugin development, server infrastructure, web systems, mobile utility apps, and UI/UX design.

What I usually build:

  • Custom Minecraft plugins
  • Gameplay and server-side systems
  • Performance-oriented and Folia-compatible tools
  • Resource-pack-related utilities
  • Web platforms for Minecraft communities
  • Mobile and cross-platform applications
  • UI/UX concepts and branded assets

Featured Project

A highlighted project that reflects my interest in Minecraft tooling, resource-pack workflows, and practical cross-platform utilities.


View Repository

Java to Bedrock RP Converter

A resource-pack utility designed to help convert Java Edition packs into Bedrock-ready outputs, making cross-platform Minecraft asset workflows cleaner, faster, and easier to manage.


Tech Stack

I focus on a compact set of technologies that I use most across plugin development, backend systems, automation, and web-based interfaces. Most of my work is centered around performance, maintainability, and clean implementation. This section highlights the tools and platforms I actively use the most.

Core Languages

These are the main languages and core web technologies I use most often across development, scripting, backend logic, server tooling, and interface building. I keep this section focused so it reflects my actual workflow clearly.

Java
Java
TypeScript
TypeScript
Python
Python
JavaScript
JavaScript
PHP
PHP
Shell
Shell
HTML5
HTML
CSS3
CSS

Frameworks & Build Tools

These are the frameworks and build tools I use most to structure applications, manage projects, and support development workflows. I keep this part selective so it stays aligned with the technologies I actually use most often.

Laravel
Laravel
CodeIgniter
CodeIgniter
React
React
Next.js
Next.js
Maven
Maven
Gradle
Gradle

Minecraft Server Stack

My main development focus in the Minecraft ecosystem is centered around plugin platforms, server software, and proxy infrastructure. These are the core platforms I work with most when building plugins, backend systems, and network-level solutions.

Paper Paper Purpur Purpur Folia Folia Spigot Spigot Bungeecord BungeeCord Velocity Velocity


Statistics

A quick overview of my development activity, consistency, and ongoing work across the projects I build and maintain.

Contribution Graph

Contribution Graph

Streak and Languages

GitHub Streak Stats Top Languages


Current Focus

Right now, I’m mainly focused on Minecraft systems, gameplay tooling, resource-pack utilities, and clean web-based experiences for community-driven platforms.


Allync — Building better Minecraft experiences.

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  1. Slimefun4-Folia Slimefun4-Folia Public

    Slimefun4-Folia: An Allync fork of Slimefun4, fully in English, optimized for Folia 1.21.11. Experience a modpack-like adventure with custom items, machines, and magic on your Spigot/Paper/Folia se…

    Java 2

  2. java-to-bedrock-rp-converter java-to-bedrock-rp-converter Public

    Fork of java2bedrock.sh to convert Java resource packs to Bedrock with extra fixes: safe handling for paths with spaces, JSON BOM normalization, fail‑fast on empty model lists, and a corrected cons…

    Shell 2

  3. UltimateAuth UltimateAuth Public

    UltimateAuth is a powerful and flexible authentication solution specifically designed for Minecraft servers, supporting both proxy (BungeeCord/Velocity) and game servers (Spigot/Paper). Its purpose…

    Java 1

  4. ResourcesWorld-Folia ResourcesWorld-Folia Public

    ResourcesWorld is a Folia 1.21.11 plugin by Allync that auto-loads and regenerates resources_world and resources_world_nether, adds safe /resources teleport with cooldown, links portals, applies wo…

    Java 1

  5. FastAsyncWorldEdit-Folia FastAsyncWorldEdit-Folia Public

    FastAsyncWorldEdit fork by Allync, optimized for Folia server 1.21.11. This repository provides enhanced world editing capabilities with significant speed and memory improvements, tailored for the …

    Java 1 1

  6. WorldGuard-Folia WorldGuard-Folia Public

    World Guard for Folia 1.21.11. This version aims to provide robust region protection and management capabilities for servers running the Folia platform, leveraging its asynchronous processing model…

    Java 1