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Incorrect shadows for copycats and FramedBlocks on the sable structure #1479

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@lxkochevnikxl

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I've been waiting for this to be fixed for a long time. But a new update came out that says "Update Veil to fix an issue where sub-levels weren't directionally shaded when Iris was installed," but it still hasn't fixed the problem. FramedBlocks and Create: Copycats+ blocks don't display shading correctly when they're on the sable sub-level and sodium and iris are installed.
Are there any fixes for this? Who should I write to about this?
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