You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I have gotten a report that my Suspicious Pile of Pollen block will no longer be brushable when Sable is on. Video of that:
2026-06-22.18-47-09.mp4
It seems like the raycast in the player looking direction no longer sees my block anymore.
When I disable Sable, the block is brushable like this:
2026-06-22.18-49-39.mp4
To easily reproduce, put on Sable and Bumblezone. Then run /bumblezone_teleport @s to enter the Bumblezone dimension. Then run /locate structure the_bumblezone:ancient_shrine and teleport to the shrine structure. Find the Suspicious Pile of Pollen blocks in the structure and attempt to brush them. The blocks are the darker color looking Pile of Pollen blocks. Use F3 to help with finding them.
Description
Hello, I am the dev for Bumblezone.
I have gotten a report that my Suspicious Pile of Pollen block will no longer be brushable when Sable is on. Video of that:
2026-06-22.18-47-09.mp4
It seems like the raycast in the player looking direction no longer sees my block anymore.
When I disable Sable, the block is brushable like this:
2026-06-22.18-49-39.mp4
To easily reproduce, put on Sable and Bumblezone. Then run
/bumblezone_teleport @sto enter the Bumblezone dimension. Then run/locate structure the_bumblezone:ancient_shrineand teleport to the shrine structure. Find the Suspicious Pile of Pollen blocks in the structure and attempt to brush them. The blocks are the darker color looking Pile of Pollen blocks. Use F3 to help with finding them.My block class is setup like so:
Block: https://github.com/TelepathicGrunt/Bumblezone/blob/1.21-MDG/common/src/main/java/com/telepathicgrunt/the_bumblezone/blocks/PileOfPollenSuspicious.java
BlockEntity: https://github.com/TelepathicGrunt/Bumblezone/blob/1.21-MDG/common/src/main/java/com/telepathicgrunt/the_bumblezone/blocks/blockentities/StateFocusedBrushableBlockEntity.java
Game Log
https://mclo.gs/ZneVt2Q